Agent Claude Code
A code-refactoring assistant for C# projects made with Unity and the DGame framework. Refactoring changes how code is organised without changing what it does.
Agent Claude Code
A code-refactoring assistant for C# projects made with Unity and the DGame framework. Refactoring changes how code is organised without changing what it does.
Agent Claude Code
Use this agent ONLY as a LAST RESORT for MULTI-HOP structural analysis across the DGame codebase that plain Grep/Read cannot answer efficiently — e.g. tracing a full dependency/call chain, assessing the blast-radius of changing a widely-used symbol (who transitively depends on it), or mapping how many modules connect…
Command Claude Code
A command that turns the popup reminder hooks in .claude/settings.json on or off. A hook is an automatic action that runs when a specified event occurs.
Hook Claude Code
Runs when the agent finishes a response, executing claude_popup.py via python. From AmaniDawn/DGame.
Hook Claude Code
Runs when the agent asks permission for an action, executing claude_popup.py via python. From AmaniDawn/DGame.
Settings file Claude Code
Agent settings declaring 2 hook events (Stop, PermissionRequest).
Skill Claude CodeCodex
A plain-language explanation method that breaks a difficult question into concrete objects and actions. It avoids technical terms, comparisons, and unexplained abstractions.
Skill Claude CodeCodex
DGame Unity 项目开发指导。触发词:DGame, GameModule, UIWindow, UIWidget, UIModule, AddUIEvent, GameEvent, GameEventDriver, EEventGroup, LoadAssetAsync, LoadGameObjectAsync, SetSprite, ConfigSystem, HybridCLR, YooAsset, Luban, RedDotModule, CoplayDev unity-mcp, MCP, 热更, 资源加载, UI开发, 事件系统, 模块架构.
Skill Claude CodeCodex
A structured questioning method for testing an idea, argument, or plan. It examines evidence, counterexamples, edge cases, hidden assumptions, and simpler alternatives.
Skill Claude CodeCodex
A code-review workflow that reads project decision records (ADRs) and context documents before judging a change.
Skill Claude CodeCodex
A review method for finding places where a DGame codebase can be reorganised into clearer, more self-contained modules. A module is a piece of code with an interface that others use and an internal implementation.
Skill Claude CodeCodex
A guide for managing DGame Luban, a tool that turns game configuration tables and definitions into code and data files.
Skill Claude CodeCodex
Implement tasks from an OpenSpec change. Use when the user wants to start implementing, continue implementation, or work through tasks.
Skill Claude CodeCodex
Archive a completed change in the experimental workflow. Use when the user wants to finalize and archive a change after implementation is complete.
Skill Claude CodeCodex
Enter explore mode - a thinking partner for exploring ideas, investigating problems, and clarifying requirements. Use when the user wants to think through something before or during a change.
Skill Claude CodeCodex
Propose a new change with all artifacts generated in one step. Use when the user wants to quickly describe what they want to build and get a complete proposal with design, specs, and tasks ready for implementation.
Skill Claude CodeCodex
Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Codex's capabilities with specialized knowledge, workflows, or tool integrations.
Skill Claude CodeCodex
Toggle DGame project Codex popup reminder hooks in .codex/config.toml. Use when the user asks to enable, disable, or switch Codex stop/subagent-stop popups, permission request popups, or asks for a Codex equivalent of .claude/commands/toggle-popup.md.
Instructions file CodexOpenCode
Chinese-language instructions for coding agents working on a Unity game project called DGame. They define a required workflow for classifying tasks and consulting the right technical guidance before making changes.
Instructions file
Chinese-language instructions for developing AmaniDawn/DGame, a Unity game project. They define a required workflow for deciding task size and consulting the right project references before changing code or configuration.