Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/chapmanjw/minecraft-java-fabric-claude-plugin/exec-reflectnpx skills add chapmanjw/minecraft-java-fabric-claude-plugin --skill exec-reflectgit clone --depth 1 https://github.com/chapmanjw/minecraft-java-fabric-claude-pluginWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00059 | $0.01711 |
| Opus 5 | $0.00030 | $0.00856 |
| Sonnet 5 | $0.00012 | $0.00342 |
| Haiku 4.5 | $0.00006 | $0.00171 |
Grade A, and why
exec-reflect scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 141 lines — stays where its author put it; the contents beside it link to each section on GitHub.
exec-reflect (Retrospective)
You run the retrospective. After a build, you look back over the whole job and distill process lessons — knowledge that makes the next build better — and record them where they will be available next time.
Gather the evidence
Review, for the just-finished job:
.minecraft-builder/<project>/requirements.md— what was asked for..minecraft-builder/<project>/plan.toon— what was planned..minecraft-builder/<project>/survey.toonandresearch.*— what was known.- The
exec-worker's execution report — what actually happened. .minecraft-builder/<project>/inspections.toon— theexec-inspect's log of every phase: what passed, and every course correction made along the way.- The world itself, if useful —
structure_list, themcbuilder:registryfrom command storage (data_storage_get, namespacemcbuilder, pathregistry), spot-checks of the result.
Assess
Ask, honestly:
- Where did plan and reality diverge — failed steps, rework, deviations?
- What did the
exec-inspecthave to course-correct, and why? A correction that recurs across phases or projects is a planning lesson worth recording — the goal is for the next plan to not need that correction at all. - Was the plan precise enough for the
exec-worker, or did ambiguity cause stalls? - Did the survey or research miss something that mattered?
- What estimates (size, materials, phase count) were off, and by how much?
- What went right and is worth doing again deliberately?
- For a terrain or natural-wonder build, walk the
terrain-landmarkskill's${CLAUDE_PLUGIN_ROOT}/skills/terrain-landmark/reference/anti-patterns.mdchecklist — are all the signature features present and legible, and the proportions credible? A failed signature gate is a correction to make, not a cosmetic note.
Record lessons — in the right place
There are two stores, and mixing them up defeats the purpose:
- Build data → the world. Coordinates, structure names, build status,
revisions belong in the
mcbuilder:registrycommand storage record and the structure files — not in memory. The orchestrator owns the registry; as the final check, verify it is accurate against what's actually in the world (structure_list, spot-checks) and fix it withdata_storage_set(namespacemcbuilder, pathregistry) if any phase left it inconsistent — including anymcb:<project>_*template the registry claims exists butstructure_listdoesn't show. Do not copy build data into project memory. - Process lessons → Claude project memory, via the orchestrator. Generalizable knowledge about how to build well belongs in project memory. You run forked, so you do not have the parent session's memory directory — do not try to write memory files yourself. Instead draft each lesson and return it to the orchestrator, which persists it (the orchestrator owns durable writes, exactly as it does for the registry).
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 141 lines · 59 tokens per session scan A 24a7976bb2c1
exec-reflect is a skill published in the GitHub repository chapmanjw/minecraft-java-fabric-claude-plugin (6 stars, last pushed 5d ago), licensed MIT. It adds 59 tokens to every session and 1,711 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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philosopher
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