autogoal

A workflow for creating and finishing durable Codex goals with measurable outcomes and evidence checks.

In plain words
What is it for?
Creating goals, checking results, repairing work, managing blockers, and auditing completion.
Why use it?
It helps keep long-running work verifiable, repair failed goal workflows, and handle blockers explicitly.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/udecode/plate/autogoal
Any agent
npx skills add udecode/plate --skill autogoal
Clone the repo
git clone --depth 1 https://github.com/udecode/plate

Made for: Claude Code, Codex.

Per session 38 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 10,337 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00038 $0.10337
Opus 5 $0.00019 $0.05169
Sonnet 5 $0.00008 $0.02067
Haiku 4.5 $0.00004 $0.01034

Measured 2d ago against content hash d7e0e0879fd6, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

autogoal scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

The scan reads SKILL.md. This mod also ships 4 executable files (scripts/check-complete.mjs, scripts/create-goal-scratchpad.mjs, scripts/create-goal-template.mjs, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/autogoal/SKILL.md · 1,207 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 1,207 lines · 38 tokens per session scan A d7e0e0879fd6

Subscribe to this mod's changes

autogoal is a skill published in the GitHub repository udecode/plate (16,550 stars, last pushed yesterday), with no licence file. It adds 38 tokens to every session and 10,337 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.