Analyze codebase with tokei (fast line counts by language) and difft (semantic AST-aware diffs). Get quick project overview without manual counting. Triggers on: how big is codebase, count lines of code, what languages, show semantic diff, compare files, code statistics.
Color for developers: color spaces, accessibility contrast, palette generation, CSS color functions, design tokens, dark mode. Triggers on: color, palette, contrast, WCAG, APCA, OKLCH, color-mix, dark mode colors, design tokens, CVD, color blind, P3, sRGB.
Process JSON with jq and YAML/TOML with yq. Filter, transform, query structured data efficiently. Triggers on: parse JSON, extract from YAML, query config, Docker Compose, K8s manifests, GitHub Actions workflows, package.json, filter data.
Scans for project documentation files (AGENTS.md, CLAUDE.md, GEMINI.md, COPILOT.md, CURSOR.md, WARP.md, and 15+ other formats) and synthesizes guidance. Auto-activates when user asks to review, understand, or explore a codebase, when starting work in a new project, when asking about conventions or agents, or when…
Deep explanation of complex code, files, or concepts. Dispatches skill-preloaded agents, uses structural search, generates mermaid diagrams. Triggers on: explain, deep dive, how does X work, architecture, data flow.
Modern file and content search using fd, ripgrep (rg), and fzf. Triggers on: fd, ripgrep, rg, find files, search code, fzf, fuzzy find, search codebase.
Modern find-and-replace using sd (simpler than sed) and batch replacement patterns. Triggers on: sd, find replace, batch replace, sed replacement, string replacement, rename.
One cheap headless Claude Code worker on a cheaper brain (GLM via z.ai, or Sonnet/Haiku) - full tool harness, isolated git worktree + CLAUDECONFIGDIR - fanned out and gated by an Opus orchestrator. Triggers: fleet-worker, GLM worker, grunt worker, cheap parallel agent, offload to GLM, sonnet worker, haiku worker.
Go development patterns, concurrency, error handling, testing, and project structure. Use for: golang, go, goroutine, channel, context, errgroup, go test, go mod, go build, interface, generics, table-driven tests, worker pool, sync.Mutex, sync.WaitGroup, pprof, go vet, golangci-lint, go workspace, functional options…
Create, refine, compose, and export isometric/dimetric assets for web and games: projection math, SVG/CSS/three.js generation, pixel-art and Blender workflows, engine tilemaps, ControlNet AI generation, and the iso-studio composer. Triggers on: isometric, dimetric, tileset, y-sort.