creator-hian

44 mods across 1 repository, 10 stars between them.

autoresearch

27

creator-hian/claude-code-plugins

Skill Claude CodeCodex

Use when you want to autonomously improve a SKILL.md's quality by running iterative experiments. Triggers on "autoresearch 돌려줘", "스킬 품질 올려줘", "이 스킬을 자동으로 개선해줘", "run autoresearch on this skill", or any request to automatically improve a skill's eval pass rate through repeated experimentation. Applies Karpathy's…

10 4mo ago A 102 tokens

unity-plugin

29

creator-hian/claude-code-plugins

Plugin Claude Code

Unity game development plugin with async patterns, test automation, performance optimization, and architecture for Creator Hian Marketplace.

10 4mo ago A tokens not measured

unity-developer

30

creator-hian/claude-code-plugins

Agent

Build Unity games with optimized C# scripts, efficient rendering, and proper asset management. Handles gameplay systems, UI implementation, and platform deployment. Use PROACTIVELY for Unity performance issues, game mechanics, or cross-platform builds.

10 4mo ago A 50 tokens

creator-hian/claude-code-plugins

Agent

Implement high-performance systems with Unity DOTS (Data-Oriented Technology Stack), ECS, and Burst compiler. Masters entity-component-system architecture and job-based parallelism. Use PROACTIVELY for performance-critical systems, massive scale simulations, or DOTS migration.

10 4mo ago A 57 tokens

unity-async

32

creator-hian/claude-code-plugins

Skill Claude CodeCodex

Handle Unity's asynchronous programming patterns including coroutines, async/await, and Job System. Masters Unity's main thread restrictions and threading models. Use when guidance needed on Unity async operations, coroutine optimization, or parallel processing in Unity context.

10 4mo ago A 51 tokens

creator-hian/claude-code-plugins

Skill Claude CodeCodex

Unity Collection Pool expert for GC-free collection management using ListPool, DictionaryPool, HashSetPool, and ObjectPool. Masters memory optimization, pool sizing, and allocation-free patterns. Use PROACTIVELY for collection allocations, GC pressure reduction, temporary list/dictionary usage, or performance-critical…

10 4mo ago A 67 tokens

creator-hian/claude-code-plugins

Skill Claude CodeCodex

Unity C# fundamental patterns including TryGetComponent, SerializeField, RequireComponent, and safe coding practices. Essential patterns for robust Unity development. Use PROACTIVELY for any Unity C# code to ensure best practices.

10 4mo ago A 52 tokens

unity-mobile

35

creator-hian/claude-code-plugins

Skill Claude CodeCodex

Optimize Unity games for mobile platforms with IL2CPP, platform-specific code, and memory management. Masters iOS/Android deployment, app size reduction, and battery optimization. Use for mobile builds, platform issues, or device-specific optimization.

10 4mo ago A 50 tokens

unity-networking

36

creator-hian/claude-code-plugins

Skill Claude CodeCodex

Implement multiplayer games with Unity Netcode, Mirror, or Photon. Masters client-server architecture, state synchronization, and lag compensation. Use for multiplayer features, networking issues, or real-time synchronization.

10 4mo ago A 42 tokens

unity-performance

37

creator-hian/claude-code-plugins

Skill Claude CodeCodex

Optimize Unity game performance through profiling, draw call reduction, and resource management. Masters batching, LOD, occlusion culling, and mobile optimization. Use for performance bottlenecks, frame rate issues, or optimization strategies.

10 4mo ago A 48 tokens

unity-r3

38

creator-hian/claude-code-plugins

Skill Claude CodeCodex

R3 (Reactive Extensions) library expert specializing in modern reactive programming patterns, event-driven architectures, and Observable streams. Masters R3-specific features, async enumerable integration, and Unity-optimized reactive patterns. Use PROACTIVELY for R3 implementation, reactive programming, or MVVM/MVP…

10 4mo ago A 64 tokens

unity-testrunner

39

creator-hian/claude-code-plugins

Skill Claude CodeCodex

Unity Test Framework CLI automation and test writing patterns. Masters batchmode execution, NUnit assertions, EditMode/PlayMode testing, and TDD workflows. Use PROACTIVELY for test automation, CI/CD pipelines, or test-driven development in Unity.

10 4mo ago A 55 tokens

unity-textmeshpro

40

creator-hian/claude-code-plugins

Skill Claude CodeCodex

TextMeshPro (TMPro) expert for Unity text rendering with advanced typography, performance optimization, and professional text effects. Masters font asset creation, dynamic fonts, rich text formatting, material presets, and text mesh optimization. Use PROACTIVELY for text rendering, font management, localization text…

10 4mo ago A 73 tokens

unity-ui

41

creator-hian/claude-code-plugins

Skill Claude CodeCodex

Build and optimize Unity UI with UI Toolkit and UGUI. Masters responsive layouts, event systems, and performance optimization. Use for UI implementation, Canvas optimization, or cross-platform UI challenges.

10 4mo ago A 40 tokens

unity-unirx

42

creator-hian/claude-code-plugins

Skill Claude CodeCodex

UniRx (Reactive Extensions) library expert for legacy Unity projects. Specializes in UniRx-specific patterns, Observable streams, and ReactiveProperty. Use for maintaining existing UniRx codebases. For new projects, use unity-r3 skill instead.

10 4mo ago A 53 tokens

unity-unitask

43

creator-hian/claude-code-plugins

Skill Claude CodeCodex

UniTask library expert specializing in allocation-free async/await patterns, coroutine migration, and Unity-optimized asynchronous programming. Masters UniTask performance optimizations, cancellation handling, and memory-efficient async operations. Use PROACTIVELY for UniTask implementation, async optimization, or…

10 4mo ago A 60 tokens

unity-vcontainer

44

creator-hian/claude-code-plugins

Skill Claude CodeCodex

VContainer dependency injection expert specializing in IoC container configuration, lifecycle management, and Unity-optimized DI patterns. Masters dependency resolution, scoped containers, and testable architecture design. Use PROACTIVELY for VContainer setup, service registration, or SOLID principle implementation.

10 4mo ago A 58 tokens