A senior Unreal Engine development specialist covering C++, visual scripting, gameplay systems, particle effects, large-world loading, multiplayer synchronization, and advanced rendering. Unreal Engine is a tool for building games and interactive 3D applications.
An expert role for UX architecture, the work of organising screens, navigation, and user actions around what people need to accomplish. It covers user journeys, information structure, interaction choices, and usability checks.
A Chinese-language UX research agent that bases design decisions on user interviews, usability tests, competitor research, and data analysis. UX research studies how people use a product and where they encounter problems.
An XR development specialist for building virtual, augmented, and mixed-reality experiences with Unity, Unreal, or WebXR. It covers devices such as Meta Quest, PSVR2, HoloLens, and WebXR browsers.
Initialize a DevCrew workspace and activate the full AI team orchestration protocol — PDEVI workflow, persistent memory, checkpoint-based quality control.
A reusable toolkit for operating and promoting open-source projects, with instructions in Chinese. It covers project pages, documentation, branding, AI context, and search-related materials.
AGENTS.md instructions for lordmos/meridian, covering meridian — ai coding assistant context, ⚡ quick reference, 📖 about this project, 🏗️ architecture and 📁 key files.
Claude Code instructions for lordmos/meridian, covering meridian — ai coding assistant context, ⚡ quick reference, 📖 about this project, 🏗️ architecture and 📁 key files.