Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add skills/lordmos/dev-crew/crew-agentsnpx skills add lordmos/dev-crew --skill crew-agentsgit clone --depth 1 https://github.com/lordmos/dev-crewWhat it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00034 | $0.00468 |
| Opus 5 | $0.00017 | $0.00234 |
| Sonnet 5 | $0.00007 | $0.00094 |
| Haiku 4.5 | $0.00003 | $0.00047 |
Grade A, and why
crew.agents scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
crew agents — 列出可用领域专家
Pre-flight Check
Run the check.sh script in this skill's directory:
- If
STATUS: NOT_INITIALIZED→ Stop. Tell the user: "DevCrew 工作区尚未初始化,请先运行 /crew.init" - If
STATUS: INITIALIZED→ Use the output as workspace context. Proceed below.
查看所有可用的领域专家(Domain Specialists),了解每位专家的名称、所属领域和适用的 PDEVI 阶段。
何时使用
- 用户问"有哪些专家"、"list agents"、"谁能帮忙"
- 需要为特定领域(如安全、游戏开发)激活专家
- 配置
dev-crew.yaml前了解选项
使用方法
CLI
npx @lordmos/dev-crew agents
MCP Tool
crew_agents()
输出内容
按领域分组展示所有可用专家:
- 专家 ID:用于
dev-crew.yaml配置 - 专家名称:角色描述
- 适用阶段:在 PDEVI 的哪些阶段参与
激活专家
在 dev-crew.yaml 中添加专家 ID:
specialists:
- game-designer
- security-engineer
- devops-engineer
激活后,PjM 会在对应 PDEVI 阶段自动调度专家参与协作。
可用领域
游戏开发(8)· UI/UX(3)· 安全(1)· DevOps(3)· 测试(3)· 工程(5)· 数据(2)· AI/ML(1)· Web3(1)· 空间计算(2)
共 29 位领域专家覆盖 10 个领域。
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2d ago First seen · 69 lines · 34 tokens per session scan A 947571e92ae5
crew.agents is a skill published in the GitHub repository lordmos/dev-crew (10 stars, last pushed 4mo ago), licensed MIT. It adds 34 tokens to every session and 468 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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