xonovex

60 mods across 1 repository, 5 stars between them.

xonovex/platform

Skill Claude CodeCodex

Use when designing the asset pipeline of a tool or game engine, turning authored sources (FBX, glTF, PNG, WAV, shaders) into runtime-ready data: importers/compilers per asset type, a deterministic compile/cook step, content-addressed caching keyed by a hash of inputs and settings, dependency tracking so an edit…

5 2d ago A 143 tokens original MIT

astro-guide

52

xonovex/platform

Skill Claude CodeCodex

Use when editing or scaffolding Astro sites with islands architecture. Triggers on .astro files, astro:content imports, Astro.props, client: hydration directives, content-collection schemas, and on prompts about pages, layouts, MDX, content collections, image optimization, view transitions, or accessibility in an…

5 2d ago A 83 tokens original MIT

audio-guide

54

xonovex/platform

Skill Claude CodeCodex

Use when building a low-level, real-time audio/sound system that does its own mixing: the OS audio callback / render thread, summing voices into the output buffer, sample-rate conversion and per-voice pitch, voice pools and stealing, and handing play/stop/parameter changes from the game thread to the audio thread.…

5 2d ago C 120 tokens original MIT

xonovex-skill-bdd

55

xonovex/platform

Plugin Claude Code

Xonovex Behaviour/acceptance-driven development skills.

5 2d ago A tokens not measured original MIT

bdd-guide

56

xonovex/platform

Skill Claude CodeCodex

Use when driving software from concrete agreed examples of behaviour: running three-amigos discovery and example mapping before coding, formulating Given-When-Then scenarios in feature files, and treating them as living documentation that tests the team their shared understanding. ATDD and BDD are one practice here.…

5 2d ago A 117 tokens original MIT

xonovex/platform

Skill Claude CodeCodex

Use when editing C99 game-engine or runtime code in projects that follow the opinionated caller-owns-memory, SoA, builder-pattern style. A focused overlay that covers only game/engine house-style decisions, not generic C99 idioms. Triggers on .c/.h files in game/engine directories and on prompts about vectors…

5 2d ago A 112 tokens original MIT

xonovex/platform

Skill Claude CodeCodex

Use when editing systems or embedded C99 code in projects that follow the opinionated caller-owns-memory, data-oriented style. A focused overlay that covers only house-style decisions, not generic C99 idioms. Triggers on .c/.h files in systems/embedded/DOD projects and on prompts about caller-owns-memory, SoA/SIMD…

5 2d ago A 142 tokens original MIT