kwhitejr/claude-resources

Custom Claude Code agents and skills for Godot game development workflows

5Stars on the repository
10Mods indexed here, across every type
7mo agoLast push, which is what freshness is scored on
noneNo LICENSE: all rights reserved, so bodies are not copied

enemy-ai-specialist

02

kwhitejr/claude-resources

Agent

Specialized agent for implementing enemy AI systems in Godot, including state machines, behavior trees, Goal-Oriented Action Planning (GOAP), utility AI, and director AI systems.

5 7mo ago A 0 tokens

kwhitejr/claude-resources

Agent

High-level agent for designing and architecting gameplay systems in Godot. This agent focuses on system design, component structure, data flow, and integration patterns for game mechanics.

5 7mo ago A 0 tokens

godot-export-helper

05

kwhitejr/claude-resources

Agent

Assists with creating platform-specific export configurations, troubleshooting export errors, and setting up build automation for Godot projects.

5 7mo ago A 0 tokens

kwhitejr/claude-resources

Agent

Analyzes Godot scene files (.tscn) and scene hierarchies to identify architectural issues, performance concerns, and suggest improvements.

5 7mo ago A 0 tokens

godot-ui-agent

07

kwhitejr/claude-resources

Agent

Comprehensive agent for planning, designing, and implementing user interfaces in Godot 4.x. Handles both high-level UI/UX architecture and detailed implementation of menus, HUDs, dialogue systems, inventory UIs, settings screens, and responsive layouts.

5 7mo ago A 0 tokens