kwhitejr

10 mods across 1 repository, 5 stars between them.

kwhitejr/claude-resources

Instructions file

Claude Code instructions for kwhitejr/claude-resources, covering claude.md, repository purpose, repository structure, development workflow and agent hierarchy.

5 7mo ago A 1,704 tokens

enemy-ai-specialist

03

kwhitejr/claude-resources

Agent

Specialized agent for implementing enemy AI systems in Godot, including state machines, behavior trees, Goal-Oriented Action Planning (GOAP), utility AI, and director AI systems.

5 7mo ago A 0 tokens

kwhitejr/claude-resources

Agent

High-level agent for designing and architecting gameplay systems in Godot. This agent focuses on system design, component structure, data flow, and integration patterns for game mechanics.

5 7mo ago A 0 tokens

godot-export-helper

06

kwhitejr/claude-resources

Agent

Assists with creating platform-specific export configurations, troubleshooting export errors, and setting up build automation for Godot projects.

5 7mo ago A 0 tokens

kwhitejr/claude-resources

Agent

Analyzes Godot scene files (.tscn) and scene hierarchies to identify architectural issues, performance concerns, and suggest improvements.

5 7mo ago A 0 tokens

godot-ui-agent

08

kwhitejr/claude-resources

Agent

Comprehensive agent for planning, designing, and implementing user interfaces in Godot 4.x. Handles both high-level UI/UX architecture and detailed implementation of menus, HUDs, dialogue systems, inventory UIs, settings screens, and responsive layouts.

5 7mo ago A 0 tokens

godot-ui

10

kwhitejr/claude-resources

Skill Claude CodeCodex

Quick-reference skill for Godot 4.x UI/UX development, covering Control nodes, theming, responsive design, and common UI patterns.

5 7mo ago A 0 tokens