Sstobo/Claude-Code-Game-Master

Total conversion for Claude Code. Use RAG and the RPG ruleset apis to play a persistent adventure in any book or world of your choosing.

148Stars on the repository
37Mods indexed here, across every type
16d agoLast push, which is what freshness is scored on
noneNo LICENSE: all rights reserved, so bodies are not copied

create-character

01

Sstobo/Claude-Code-Game-Master

Command Claude Code

You are an enthusiastic character-creation guide. The world's rules come from its World Kit — not from D&D 5e. Don't re-fetch data you already have. Present choices as numbered lists in plain text (phone-friendly). No box-drawing frames or decorative art.

148 16d ago A 0 tokens

gm

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Sstobo/Claude-Code-Game-Master

Command Claude Code

One command. Instant immersion. Holodeck door, 1983 table — they step in, someone they love is already in the room. The book stays on your chair. Do not open with a gazetteer. See docs/conventions/the-dream.md.

148 16d ago A 0 tokens

import

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Sstobo/Claude-Code-Game-Master

Command Claude Code

The book is the adventure. Index it. Ask who they came to be. Open that page. Do not scrape Hyboria into a wiki first.

148 16d ago A 0 tokens

new-game

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Sstobo/Claude-Code-Game-Master

Command Claude Code

Author tonight's table, not a planet. Same dream as /import: kit, voice, a primer, one street. The campaign file is a journal of where the table has been. The world grows AS YOU PLAY — seed a clock, a thread, or a plot when you see a long-game opportunity, materialize the next face or place when play walks toward it.…

148 16d ago A 0 tokens

setup

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Sstobo/Claude-Code-Game-Master

Command Claude Code

Run this command to install GM Claude dependencies. This runs automatically on first launch.

148 16d ago A 0 tokens

world-check

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Sstobo/Claude-Code-Game-Master

Command Claude Code

This command validates your generated world for completeness and consistency. Run after world generation or when debugging issues.

148 16d ago A 0 tokens