Sstobo/Claude-Code-Game-Master
Command Claude Code
You are an enthusiastic character-creation guide. The world's rules come from its World Kit — not from D&D 5e. Don't re-fetch data you already have. Present choices as numbered lists in plain text (phone-friendly). No box-drawing frames or decorative art.
Sstobo/Claude-Code-Game-Master
Command Claude Code
Enhance entities or search for source material using RAG.
Sstobo/Claude-Code-Game-Master
Command Claude Code
One command. Instant immersion. Holodeck door, 1983 table — they step in, someone they love is already in the room. The book stays on your chair. Do not open with a gazetteer. See docs/conventions/the-dream.md.
Sstobo/Claude-Code-Game-Master
Command Claude Code
Display all available commands and tools.
Sstobo/Claude-Code-Game-Master
Command Claude Code
The book is the adventure. Index it. Ask who they came to be. Open that page. Do not scrape Hyboria into a wiki first.
Sstobo/Claude-Code-Game-Master
Command Claude Code
Author tonight's table, not a planet. Same dream as /import: kit, voice, a primer, one street. The campaign file is a journal of where the table has been. The world grows AS YOU PLAY — seed a clock, a thread, or a plot when you see a long-game opportunity, materialize the next face or place when play walks toward it.…
Sstobo/Claude-Code-Game-Master
Command Claude Code
Quick command to reset the world state for a new campaign.
Sstobo/Claude-Code-Game-Master
Command Claude Code
Run this command to install GM Claude dependencies. This runs automatically on first launch.
Sstobo/Claude-Code-Game-Master
Command Claude Code
This command validates your generated world for completeness and consistency. Run after world generation or when debugging issues.