Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx agentmods add commands/sstobo/claude-code-game-master/new-gamegit clone --depth 1 https://github.com/Sstobo/Claude-Code-Game-MasterWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/commands/sstobo/claude-code-game-master/new-game)<a href="https://agentmods.dev/commands/sstobo/claude-code-game-master/new-game"><img src="https://agentmods.dev/badge/commands/sstobo/claude-code-game-master/new-game.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5 | $0.00000 | $0.02993 |
| Opus 5 | $0.00000 | $0.01496 |
| Sonnet 5 | $0.00000 | $0.00599 |
| Haiku 4.5 | $0.00000 | $0.00299 |
Grade A, and why
new-game scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
The source is not reproduced here
A licence we could not identify
The repository carries a LICENSE file, but it is custom or dual enough that GitHub cannot name it and neither can this catalogue. Unknown terms are not permission, so the body is not copied here. Read the licence at the source and decide for yourself.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 5d ago First seen · 234 lines · 0 tokens per session scan A 0fb4b398f68b
new-game is a command published in the GitHub repository Sstobo/Claude-Code-Game-Master (148 stars, last pushed 19d ago), with no licence file. It costs nothing until one of its globs matches a file; then it loads 2,993 tokens. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other commands, from other repositories
arena
Open the Pixel Arena — live battle viewer in your browser.
prestige
Ascend — reset level/XP for a permanent XP multiplier (New Game+).
achievements
Show your Achievements — level, title, and badge grid.
milestones
Show the Milestone Wall — every boss you have slain.
commands
Every interaction a player or admin can make with the game world is a command. A player types look, kill goblin, or cast mend; the framework routes that string through a deterministic pipeline and invokes the right ICommand implementation. Commands are the Initiator tier — the thinnest possible layer between network…
new-plan
Turn a gameplay idea into a docs/implementation-plans/ file + build plan.