Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
git clone --depth 1 https://github.com/MonumentalSystems/Atlas-Agent-TeamsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/commands/monumentalsystems/atlas-agent-teams/status)<a href="https://agentmods.dev/commands/monumentalsystems/atlas-agent-teams/status"><img src="https://agentmods.dev/badge/commands/monumentalsystems/atlas-agent-teams/status.svg" alt="Measured on agentmods" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00010 | $0.00504 |
| Opus 5 | $0.00005 | $0.00252 |
| Sonnet 5 | $0.00002 | $0.00101 |
| Haiku 4.5 | $0.00001 | $0.00050 |
Grade A, and why
status scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
3D Design Team Status
Show the current status and recent activity of the 3d-design team.
Usage
/3d-design:status
/3d-design:status verbose
Actions
- Read the team configuration from
teams/3d-design/team.json - Display team information:
- Team name and description
- Team version
- Team members with roles, phases, and colors
- Available workflows
- Check the team log file at
~/.claude/team-logs/3d-design.jsonlif it exists - Display recent activity:
- Recent tool usage
- Files modified
- Timestamps
- If
verboseis specified, show more detailed information
Output Format
# 3D Design Team Status
## Team Information
- **Team**: 3d-design
- **Version**: 1.0.0
- **Description**: 3D design team for modeling, animation, rigging, texturing, VTuber creation, and asset optimization
## Team Members
| Agent | Role | Phase | Color |
|-------|------|-------|-------|
| 3d-3d-analyst | 3D Analyst | discovery | yellow |
| 3d-modeler | 3D Modeler | execution | green |
| 3d-rigger | 3D Rigger | execution | cyan |
| 3d-animator | 3D Animator | execution | magenta |
| 3d-texturer | 3D Texturer | execution | blue |
| 3d-vtuber-specialist | VTuber Specialist | execution | orange |
| 3d-asset-optimizer | Asset Optimizer | review | red |
## Available Workflows
- **asset**: Asset creation and production (5 phases)
- **character**: Character creation pipeline (5 phases)
- **scene**: Scene creation pipeline (5 phases)
- **vtuber**: VTuber avatar creation (5 phases)
- **optimization**: Asset optimization (3 phases)
## Recent Activity
[Recent tool usage and file modifications]
## Telemetry
Tool usage is logged to `~/.claude/team-logs/3d-design.jsonl`
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 70 lines · 10 tokens per session scan A 665f7527cc35
status is a command published in the GitHub repository MonumentalSystems/Atlas-Agent-Teams (21 stars, last pushed 27d ago), licensed MIT. It adds 10 tokens to every session and 504 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other commands, from other repositories
sim
Run the EmbodiedGen simulation rendering workflow with sim-cli.
cert-check
Review the current state against certification and platform compliance expectations.
combat-design
Design or revise combat rules, variables, readability, and tuning direction.
ui-flow-review
Review menus, HUD, navigation, and player flow from a UX perspective.
unity-optimize
Profile and optimize performance — uses MCP profiler for frame timing, memory, rendering stats. Identifies bottlenecks and applies fixes.
play-dashboard
Play in the dashboard — the local viewer becomes your play surface, with a live AI DM beside it.