Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
/plugin marketplace add MonumentalSystems/Atlas-Agent-Teamsnpx agentmods add plugins/monumentalsystems/atlas-agent-teams/3d-designgit clone --depth 1 https://github.com/MonumentalSystems/Atlas-Agent-TeamsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/plugins/monumentalsystems/atlas-agent-teams/3d-design)<a href="https://agentmods.dev/plugins/monumentalsystems/atlas-agent-teams/3d-design"><img src="https://agentmods.dev/badge/plugins/monumentalsystems/atlas-agent-teams/3d-design.svg" alt="Measured on agentmods" height="20"></a>Grade A, and why
3d-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
{
"description": "3D design team for modeling, animation, rigging, texturing, VTuber creation, and asset optimization",
"name": "3d-design",
"author": {
"name": "atlas-agents"
}
}
What it installs
The manifest is a name and a version. 9 skills, 2 commands, 7 agents, 1 hook, 7 MCP servers travel with it, and installing the plugin installs all of them — 286 tokens a session between them. Each is measured on its own page, and each can be installed alone.
- Skill asset-optimization A 18 tokens
- Skill omniverse A 17 tokens
- Skill rigging A 13 tokens
- Skill texturing A 16 tokens
- Skill vroid A 16 tokens
- Skill animation A 15 tokens
- Skill blender A 15 tokens
- Skill modeling A 13 tokens
- Skill unity A 13 tokens
- Command status A 10 tokens
- Command 3d A 16 tokens
- Agent 3d-3d-analyst A 22 tokens
- Agent 3d-animator A 15 tokens
- Agent 3d-asset-optimizer A 22 tokens
- Agent 3d-modeler A 15 tokens
- Agent 3d-rigger A 13 tokens
- Agent 3d-texturer A 17 tokens
- Agent 3d-vtuber-specialist A 20 tokens
- Hook PostToolUse A not measured
- MCP server 3dsmax A not measured
- MCP server blender A not measured
- MCP server maya A not measured
- MCP server omniverse A not measured
- MCP server substance-painter A not measured
- MCP server unity A not measured
- MCP server vroid-studio A not measured
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 6d ago First seen · 8 lines scan A 0e3d5892eaf3
3d-design is a plugin published in the GitHub repository MonumentalSystems/Atlas-Agent-Teams (21 stars, last pushed 25d ago), licensed MIT. Its token cost is not measured: this kind of file is read by the harness, not the model. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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