Ekozmaster/Vibe-Reverse-Engineering

A set LLM-Friendly tools for Cursor to Reverse Engineer binaries, specially games

46Stars on the repository
6Mods indexed here, across every type
1mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

dx9-ffp-port

01

Ekozmaster/Vibe-Reverse-Engineering

Skill Claude CodeCodex

Use when porting a game for RTX Remix or to the fixed-function pipeline, working on renderer.cpp / ffpstate / remix-comp-proxy.ini / draw routing / VS constants / vertex declarations / matrix mapping / skinning, building or deploying a remix-comp-proxy patch, or diagnosing rendering issues in a patched game (white…

46 1mo ago A 89 tokens original MIT

dynamic-analysis

02

Ekozmaster/Vibe-Reverse-Engineering

Skill Claude CodeCodex

Use when attaching to or spawning a process for live analysis, setting breakpoints, tracing functions, collecting execution data, inspecting registers/memory/stack at runtime, stepping through code, patching live memory, catching who writes to an address, counting D3D9 draw calls, sending keystrokes or clicks to a…

46 1mo ago A 83 tokens original MIT