PlayableIntelligence/game-creator

Opinionated Claude Plugin to make 2D (Phaser) & 3D (ThreeJS) Games

323Stars on the repository
38Mods indexed here, across every type
3mo agoLast push, which is what freshness is scored on
noneNo LICENSE: all rights reserved, so bodies are not copied

add-3d-assets

01

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Replace primitive 3D shapes with real GLB models — animated characters, world props, buildings, and scenery for Three.js games. Use when the user says "add 3D models", "replace the boxes with real models", "add GLB assets", or "make the 3D game look real". For 2D pixel art, use add-assets instead. Do NOT use for 2D…

323 3mo ago A 104 tokens

add-assets

02

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Replace geometric shapes with pixel art sprites — recognizable characters, enemies, and items with optional animation. Use when the user says "add sprites", "replace the shapes with real art", "add pixel art", "make the characters look real", or "add game assets". For 3D games, use add-3d-assets instead. Do NOT use…

323 3mo ago A 95 tokens

add-audio

03

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Add music and sound effects to a game using the Web Audio API — background music, gameplay themes, and SFX. Zero dependencies. Use when the user says "add music", "add sound effects", "add audio", "make it sound good", "add BGM", or "add SFX to my game". Do NOT use for gameplay features or visual design.

323 3mo ago A 79 tokens

add-feature

04

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Add a new gameplay feature to an existing browser game following its architecture patterns. Use when the user says "add a feature", "add double-jump", "add a power-up", "add a leaderboard", or describes a specific game mechanic to implement. Do NOT use for visual-only changes (use design-game) or replacing shapes with…

323 3mo ago A 76 tokens

add-multiplayer

05

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Add real-time or turn-based multiplayer to an existing browser game using PartyKit (Cloudflare Durable Objects). Scaffolds a room-based server, a NetworkManager client, EventBus events, GameState fields, Constants, and extends rendergametotext(). Use when the user says "add multiplayer", "make this multiplayer", "add…

323 3mo ago A 122 tokens

design-game

06

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Audit and improve the visual design, polish, and player experience of an existing game. Use when the user says "make my game look better", "improve the design", "add polish", "add juice", "add particles", "fix the UI", or "make it more visually appealing". Do NOT use for gameplay logic changes (use add-feature…

323 3mo ago A 76 tokens

fetch-tweet

07

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Fetch tweet content directly from fxtwitter API. Use when given a tweet/X URL to extract the tweet text, author, media, and engagement stats without loading x.com.

323 3mo ago A 39 tokens

game-3d-assets

08

PlayableIntelligence/game-creator

Skill Claude CodeCodex

3D asset engineer that finds, downloads, and integrates GLB/GLTF models into Three.js browser games. Use when a 3D game needs real models instead of primitive BoxGeometry/SphereGeometry shapes.

323 3mo ago A 49 tokens

game-architecture

09

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Game architecture patterns and best practices for browser games. Use when designing game systems, planning architecture, structuring a game project, or making architectural decisions about game code.

323 3mo ago A 37 tokens

game-assets

10

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Game asset engineer that creates pixel art sprites, animated characters, and visual entities for browser games. Use when a game needs better character art, enemy sprites, item visuals, or any upgrade from basic geometric shapes to recognizable pixel art.

323 3mo ago A 49 tokens

game-audio

11

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Game audio engineer using Web Audio API for procedural music and sound effects in browser games. Zero dependencies. Use when adding music or SFX to a game.

323 3mo ago A 35 tokens

game-deploy

12

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Deploy browser games to here.now (default), GitHub Pages, or other hosting. Use when deploying a game, setting up hosting, or publishing a game build. Do NOT use for local development servers (use npm run dev).

323 3mo ago C 50 tokens

game-designer

13

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Game UI/UX designer that analyzes and improves the visual polish, atmosphere, and player experience of browser games. Use when a game needs visual improvements, better backgrounds, particles, animations, screen transitions, juice/feel, or overall aesthetic upgrades.

323 3mo ago A 53 tokens

game-qa

14

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Game QA testing with Playwright — visual regression, gameplay verification, performance, and accessibility for browser games. Use when writing or running game tests, debugging test failures, or building QA infrastructure. This is the reference skill — use qa-game for the user-facing command.

323 3mo ago A 57 tokens

improve-game

15

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Analyze a game, find what needs work, and implement the highest-impact improvements. Use when the user says "improve my game", "make my game better", "fix my game", "what's wrong with my game", or "polish my game". Run repeatedly — each pass finds the next most impactful thing to fix. Do NOT use for adding specific…

323 3mo ago A 104 tokens

make-game

16

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Use when the user wants to design, scaffold, build, or iterate on a video game — including brainstorming new game ideas, planning a gameplay loop, choosing an engine, scaffolding a project, adding features, fixing gameplay bugs, or working on assets. Triggers on phrases like "make a game", "create a [genre] game"…

323 3mo ago A 108 tokens

meshyai

17

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Generate custom 3D models from text or images using Meshy AI, then auto-rig and animate them for Three.js games. The preferred source for all 3D game assets. Use when the user says "generate a 3D model", "create a character model", "use Meshy", or needs a custom GLB model that doesn't exist in free libraries.

323 3mo ago A 80 tokens

monetize-game

18

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Register your game on Play.fun (OpenGameProtocol), add the browser SDK, and get a monetized play.fun URL. Use when the user says "monetize my game", "add Play.fun", "add rewards", "register on Play.fun", or "get a play.fun URL". Requires Play.fun MCP server for game registration.

323 3mo ago A 74 tokens

phaser

19

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Build 2D browser games with Phaser 3 using scene-based architecture and centralized state. Use when creating a new 2D game, adding 2D game features, working with Phaser, or building sprite-based web games.

323 3mo ago A 49 tokens

promo-video

20

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Record a high-FPS autonomous promo video of a Phaser game using Playwright. Triggers on: promo video, gameplay recording, marketing video, game capture.

323 3mo ago A 35 tokens

qa-game

21

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Add Playwright QA tests to a game — visual regression, gameplay verification, and performance. Use when the user says "add tests", "test my game", "add QA", "check for bugs", or "add visual regression tests". Do NOT use for manual playtesting or gameplay design.

323 3mo ago A 62 tokens

quick-game

22

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Rapidly scaffold and implement a playable game — no assets, design, audio, deploy, or monetize. Get something on screen fast. Use when the user says "quick game", "fast prototype", "just get something playable", or wants a game without the full pipeline. For the complete one-shot pipeline (deploy + monetize), use…

323 3mo ago A 93 tokens

record-promo

23

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Record an autonomous 50 FPS promo video of your game for social media. Use when the user says "record a video", "make a promo", "capture gameplay", "record gameplay footage", or "make a trailer for my game". Do NOT use for gameplay testing (use qa-game).

323 3mo ago A 63 tokens

retrodiffusion

24

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Generate true pixel art sprites, tilesets, and animations with the Retro Diffusion API — the best dedicated pixel art model. Use when the user says "generate pixel art", "make a sprite with AI", "use Retro Diffusion", "rdpk", or wants high-quality pixel art faster than hand-coded sprite arrays. Requires a Retro…

323 3mo ago A 101 tokens