game-deploy

A publishing helper for putting browser games on web hosting services such as here.now or GitHub Pages.

In plain words
What is it for?
Use it to deploy a game build, configure hosting, or publish a browser game. It is not for running a local development server.
Why use it?
It removes some of the setup needed to make a finished game available online.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/playableintelligence/game-creator/game-deploy
Any agent
npx skills add PlayableIntelligence/game-creator --skill game-deploy
Clone the repo
git clone --depth 1 https://github.com/PlayableIntelligence/game-creator

Made for: Claude Code, Codex.

Per session 50 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,981 The whole file, excluding the scripts and references it only reads on demand.
Security scan C 3 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00050 $0.01981
Opus 5 $0.00025 $0.00991
Sonnet 5 $0.00010 $0.00396
Haiku 4.5 $0.00005 $0.00198

Measured 2d ago against content hash 65ea853d698c, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade C, and why

game-deploy scanned grade C with 3 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Sends data to an external URLmediumData exfiltration

A POST to an outside endpoint may be telemetry or may be exfiltration; either way the mod talks to somewhere, and you should know where.

2. Send a magic link: `curl -sS https://here.now/api/auth/login -H "content-type: application/json" -d '{"email": "[email protected]"}'`

Asks for rootmediumPrivilege escalation

A mod that escalates privileges can change anything on the machine, not only the project.

5. Also save to credentials file: `mkdir -p ~/.herenow && grep '^HERENOW_API_KEY=' .env | cut -d= -f2- > ~/.herenow/credentials && chmod 600 ~/.herenow/credentials`

Makes network callslowCapability

Not a fault in itself. Listed so you know the mod talks to something, and to what.

- **Works everywhere** — only needs `curl`, `file`, and `jq`
skills/game-deploy/SKILL.md · 230 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 230 lines · 50 tokens per session scan C 65ea853d698c

Subscribe to this mod's changes

game-deploy is a skill published in the GitHub repository PlayableIntelligence/game-creator (323 stars, last pushed 3mo ago), with no licence file. It adds 50 tokens to every session and 1,981 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it C with 3 findings (sends data to an external url, asks for root, makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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