Signal-Loop/UnityCodeMCPServer

Unity Code MCP Server is a powerful tool for the Unity Editor that gives AI Agents ability to perform any action using Unity Editor API. This includes scripts, scenes, prefabs, assets, configuration changes, and more.

19Stars on the repository
4Mods indexed here, across every type
1mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

Signal-Loop/UnityCodeMCPServer

Skill Claude CodeCodex

Use when creating or editing a Python script, utility, CLI helper, one-off automation, or small standalone Python program that should stay as a script instead of becoming a multi-file project.

19 1mo ago A 42 tokens original MIT

Signal-Loop/UnityCodeMCPServer

Skill Claude CodeCodex

Use this skill always when you need to use executecsharpscriptinunityeditor tool to modify scenes, add, remove or modify game objects, components, scriptable objects or perform any other task in Unity Editor using C# scripts. Also covers when and how to use readunityconsolelogs and rununitytests tools as part of the…

19 1mo ago A 95 tokens original MIT

unity-game-player

03

Signal-Loop/UnityCodeMCPServer

Skill Claude CodeCodex

Autonomous Unity game-playing skill for AI agents. Provides the complete closed-loop workflow (INIT → SENSE+COMPUTE → ACT → REPEAT) for dynamically discovering game mechanics, reading live state via C# script execution, computing mathematically precise actions, and simulating player input. Use when an agent must play…

19 1mo ago A 118 tokens original MIT