Signal-Loop/UnityCodeMCPServer
Skill Claude CodeCodex
Use when creating or editing a Python script, utility, CLI helper, one-off automation, or small standalone Python program that should stay as a script instead of becoming a multi-file project.
Signal-Loop/UnityCodeMCPServer
Skill Claude CodeCodex
Use when creating or editing a Python script, utility, CLI helper, one-off automation, or small standalone Python program that should stay as a script instead of becoming a multi-file project.
Signal-Loop/UnityCodeMCPServer
Skill Claude CodeCodex
Use this skill always when you need to use executecsharpscriptinunityeditor tool to modify scenes, add, remove or modify game objects, components, scriptable objects or perform any other task in Unity Editor using C# scripts. Also covers when and how to use readunityconsolelogs and rununitytests tools as part of the…
Signal-Loop/UnityCodeMCPServer
Skill Claude CodeCodex
Autonomous Unity game-playing skill for AI agents. Provides the complete closed-loop workflow (INIT → SENSE+COMPUTE → ACT → REPEAT) for dynamically discovering game mechanics, reading live state via C# script execution, computing mathematically precise actions, and simulating player input. Use when an agent must play…
Signal-Loop/UnityCodeMCPServer
Instructions file CodexOpenCode
Instructions for Signal-Loop/UnityCodeMCPServer, covering agents.md, scope, project shape, editing rules and available unity tools.