Design keyboard navigation and focus management for users who cannot or prefer not to use a mouse or touch screen. Use when designing any interactive interface — forms, menus, modals, tabs, carousels, drag-and-drop, data tables, or custom components. Triggers on: keyboard, focus, tab order, focus trap, skip link…
Review keyboard navigation and focus management in an existing interface. Chains: keyboard-navigation, feedback-and-status. Use when testing or reviewing keyboard accessibility specifically, before a release, or when users report keyboard issues.
Design for people with vestibular disorders, motion sensitivity, or seizure conditions. Use when designing animations, transitions, parallax scrolling, video backgrounds, carousels, or any moving content. Triggers on: motion, animation, vestibular, motion sickness, dizzy, nausea, parallax, autoplay, flashing, seizure…
Design interfaces that offer multiple input methods so users can choose what works for their abilities and context. Use when designing any interactive system where users provide input — forms, search, editors, creative tools, communication interfaces. Triggers on: multi-modal, input methods, alternative input, how…
Design touch targets and pointer interactions that work for people with motor difficulties, tremors, limited dexterity, or who use assistive pointing devices. Use when designing buttons, links, form controls, mobile interfaces, or any clickable/tappable elements. Triggers on: touch target, tap target, button size, too…
Design voice interactions and speech interfaces that work for people with diverse speech patterns, accents, and communication styles. Use when designing voice commands, voice search, dictation, voice assistants, or any interface that accepts speech input. Triggers on: voice, speech, dictation, voice command, voice…
Map how a product or feature works across the full spectrum of human ability — not just 'can use' and 'can't use'. Use when planning accessibility coverage, identifying gaps, or communicating accessibility scope to stakeholders. Triggers on: ability spectrum, range of users, who can use this, who can't use this…
Write usage scenarios that include assistive technology and diverse interaction methods. Use when writing scenarios, use cases, user journeys, or storyboards. Triggers on: assistive technology, AT, screen reader, switch, voice control, magnifier, braille display, head pointer, eye tracking, how people use our product…
Audit user stories for disability inclusion. Chains: inclusive-user-stories, edge-case-identification. Use when reviewing an existing backlog, sprint, or set of user stories to check whether they account for diverse abilities.
Create user personas that include disability as a natural dimension of human diversity — not as a separate 'accessibility persona'. Use when creating personas, user profiles, proto-personas, or any representation of target users. Triggers on: persona, user persona, proto-persona, user profile, target user, who is the…
Identify and design for edge cases that disproportionately affect users with disabilities. Use when reviewing designs for completeness, planning test cases, or when someone says 'that's an edge case.' Triggers on: edge case, corner case, that's unlikely, only a few users, exception, unusual scenario, we'll handle that…
Generate a diverse, inclusive persona set for a product. Chains: disability-inclusive-personas, situational-impairment-mapping, assistive-technology-scenarios, ability-spectrum-mapping. Use when creating a new persona set or expanding an existing one to be more inclusive.
Gemini CLI instructions for Owl-Listener/agent-ready, covering agent ready — for gemini cli, installation (for end users), when to apply these instructions, prerequisites and why this matters.
Assess a Figma file's agent readiness before generating code or modifying designs. Use when reading design context from Figma via MCP, generating code from Figma components, creating or updating components in a Figma file, or when code output quality seems poor and the cause may be file quality. Triggers on: Figma…