touch-target-design

touch-target-design is a skill for Claude Code from Owl-Listener/inclusive-design-skills. It costs 94 tokens per session (657 once invoked), scanned A, original, MIT.

A guide to making buttons, links, and other pointer controls large enough and far enough apart to use accurately. It considers touchscreens, desktop pointers, tremors, limited dexterity, and assistive pointing devices.

In plain words
What is it for?
Use it when designing mobile interfaces, forms, buttons, links, list rows, and other clickable or tappable elements.
Why use it?
It reduces missed taps, accidental clicks, and errors caused by small or crowded controls.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the inclusive-interaction plugin — 10 skills shipped together

Good fit Use it when designing mobile interfaces, forms, buttons, links, list rows, and other clickable or tappable elements.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/owl-listener/inclusive-design-skills/touch-target-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Owl-Listener/inclusive-design-skills --skill touch-target-design
Clone the repo
git clone --depth 1 https://github.com/Owl-Listener/inclusive-design-skills

Made for: Claude Code.

Or install inclusive-interaction, the plugin that ships this one along with the rest of its 10 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for touch-target-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/owl-listener/inclusive-design-skills/touch-target-design/github.svg)](https://agentmods.dev/skills/owl-listener/inclusive-design-skills/touch-target-design)
Your own site
<a href="https://agentmods.dev/skills/owl-listener/inclusive-design-skills/touch-target-design"><img src="https://agentmods.dev/badge/skills/owl-listener/inclusive-design-skills/touch-target-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for touch-target-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/owl-listener/inclusive-design-skills/touch-target-design"><img src="https://agentmods.dev/badge/skills/owl-listener/inclusive-design-skills/touch-target-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 94 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 657 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00094 $0.00657
Opus 5 $0.00047 $0.00329
Sonnet 5 $0.00019 $0.00131
Haiku 4.5 $0.00009 $0.00066

Measured 12d ago against content hash bf0fb1e11ec6, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

touch-target-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

inclusive-interaction/skills/touch-target-design/SKILL.md · 71 lines

How it starts

The opening of the file, as written. The whole thing — 71 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Touch Target Design

Design interactive elements that are large enough, spaced enough, and forgiving enough for people with limited precision — whether from disability, age, environment, or device.

Minimum Sizes

Touch (mobile, tablet)

  • Minimum: 44×44 CSS pixels (WCAG 2.2 Level AA)
  • Recommended: 48×48 CSS pixels (Google Material guidelines)
  • For high-stakes or frequent-use targets: 56×56 or larger

Pointer (desktop)

  • Minimum: 24×24 CSS pixels (WCAG 2.2 Level AA)
  • Recommended: 32×32 for common actions
  • For destructive or irreversible actions: larger targets reduce errors

Spacing Between Targets

  • Minimum: 8px gap between adjacent interactive elements
  • Recommended: 12–16px for frequently used elements side by side
  • Never place destructive actions (delete) adjacent to common actions (save) without spacing or visual separation

Design Patterns

Generous Hit Areas

  • The tappable area can be larger than the visible element
  • Use padding, not just the visual size of the icon or text
  • Entire row should be tappable in list items, not just the text
  • Link text should be descriptive enough to form a reasonable tap target ("Read the full report" not "here")

Forgiving Interactions

  • Don't trigger actions on touch-down — trigger on touch-up (this lets users slide away to cancel)
  • For destructive actions: require a deliberate second tap or confirmation, not a single tap
  • Avoid double-tap requirements — they're unreliable for users with tremors
  • Avoid long-press as the only way to access functionality

Spacing for Safety

  • Separate "confirm" and "cancel" actions with distance or visual weight
  • Place destructive actions away from common actions
  • Group related actions together, separate unrelated actions
  • On mobile: keep primary actions in the thumb zone (bottom half of screen)

Alternatives to Precision

  • Provide zoom capability for complex interfaces
  • Allow pinch-to-zoom on mobile (never disable it)
  • For precise tasks (colour pickers, sliders): provide a text input alternative
  • Dropdown menus with many items: add search/filter

Read the full file on GitHub · 71 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 71 lines · 94 tokens per session scan A bf0fb1e11ec6

Subscribe to this mod's changes

touch-target-design is a skill published in the GitHub repository Owl-Listener/inclusive-design-skills (98 stars, last pushed 3mo ago), licensed MIT. It adds 94 tokens to every session and 657 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

webgl-holographic-foil

A self-contained WebGL2 hero: thin-film interference over a crushed-foil surface whose palette shifts with the viewing angle; move the cursor to tilt the film.

nexu-io/open-design · 41 tokens

html-ppt-hermes-cyber-terminal

OpenDesign + BYOK: choosing and wiring your own model, hands-on — cost, quality, and the routing decision. Built as a decision-grade AI literacy deck for engineers, IT, applied-AI teams.

nexu-io/open-design · 53 tokens

html-ppt-taste-brutalist

16:9 HTML deck in tactical-telemetry / CRT-terminal taste. Deactivated-CRT charcoal slides, white-phosphor monospace, hazard-red accent, scanline overlay, ASCII syntax, density over decoration. Distilled from Leonxlnx/taste-skill brutalist-skill (Tactical Telemetry mode).

nexu-io/open-design · 78 tokens

visual-ralph

Visual Ralph orchestration for frontend UI from generated references, static references, or live URL targets, using $ralph with built-in visual verdict and pixel-diff evidence until the implementation matches and leaves a reproducible design system.

Yeachan-Heo/oh-my-codex · 50 tokens

accessibility

Consolidated accessibility skill entrypoint for WCAG 2.2, ARIA Authoring Practices, cognitive accessibility, Section 508, EN 301 549, design intent verification, and the Accessibility Planner workflow.

microsoft/hve-core · 47 tokens

make-resume

A Chinese-language tool for creating editable HTML resumes that can be changed in a browser and printed to PDF. It uses available resume templates when they are installed and otherwise provides a simpler fallback.

Hisn00w/ASu-skills · 86 tokens