multi-modal-input

multi-modal-input is a skill for Claude Code from Owl-Listener/inclusive-design-skills. It costs 81 tokens per session (600 once invoked), scanned A, original, MIT.

A design guide for interfaces that let people provide input by keyboard, mouse, touch, voice, switches, eye tracking, or other methods.

In plain words
What is it for?
Use it when designing forms, search, editors, creative tools, communication systems, and other interactive features.
Why use it?
It helps prevent an interface from requiring one particular way of interacting, which can exclude people or fail in different situations.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the inclusive-interaction plugin — 10 skills shipped together

Good fit Use it when designing forms, search, editors, creative tools, communication systems, and other interactive features.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/owl-listener/inclusive-design-skills/multi-modal-input
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Owl-Listener/inclusive-design-skills --skill multi-modal-input
Clone the repo
git clone --depth 1 https://github.com/Owl-Listener/inclusive-design-skills

Made for: Claude Code.

Or install inclusive-interaction, the plugin that ships this one along with the rest of its 10 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for multi-modal-input

README.md
[![agentmods](https://agentmods.dev/badge/skills/owl-listener/inclusive-design-skills/multi-modal-input/github.svg)](https://agentmods.dev/skills/owl-listener/inclusive-design-skills/multi-modal-input)
Your own site
<a href="https://agentmods.dev/skills/owl-listener/inclusive-design-skills/multi-modal-input"><img src="https://agentmods.dev/badge/skills/owl-listener/inclusive-design-skills/multi-modal-input/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for multi-modal-input

Your own site · 80×15
<a href="https://agentmods.dev/skills/owl-listener/inclusive-design-skills/multi-modal-input"><img src="https://agentmods.dev/badge/skills/owl-listener/inclusive-design-skills/multi-modal-input.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 81 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 600 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00081 $0.00600
Opus 5 $0.00041 $0.00300
Sonnet 5 $0.00016 $0.00120
Haiku 4.5 $0.00008 $0.00060

Measured 12d ago against content hash f45997b13701, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

multi-modal-input scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

inclusive-interaction/skills/multi-modal-input/SKILL.md · 71 lines

How it starts

The opening of the file, as written. The whole thing — 71 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Multi-Modal Input Design

Design systems where users can accomplish any task through whichever input method works for them — keyboard, mouse, touch, voice, switch, eye tracking, or any combination.

Core Principle

Never assume how someone will interact with your interface. Offer choices. Let the user decide.

The Input Spectrum

People interact with technology through many methods, often combining several at once:

  • Keyboard — physical, on-screen, or switch-activated
  • Mouse / trackpad — standard pointer devices
  • Touch — fingers, stylus, or assistive touch
  • Voice — speech commands, dictation
  • Switch devices — single or dual switches scanning through options
  • Eye tracking — gaze-based selection
  • Head pointers — head movement controlling a cursor
  • Sip-and-puff — breath-controlled switches

Design Patterns

Input Equivalence

  • Every action must be possible through at least keyboard AND pointer (mouse/touch)
  • Voice input should be available as a third option where practical
  • Never lock a feature to a single input method
  • Test: can someone complete this task using ONLY keyboard? ONLY touch? ONLY voice?

Flexible Text Entry

  • Support physical keyboard, on-screen keyboard, voice dictation, and paste from clipboard
  • Auto-complete and suggestions reduce typing burden
  • Don't disable paste in form fields (password managers, assistive tools depend on this)
  • Allow scanning and OCR for filling in reference numbers or codes

Selection Without Precision

  • Radio buttons and checkboxes: make the label clickable, not just the control
  • Dropdowns: allow type-ahead search for long lists
  • Date pickers: always offer a text field alternative alongside the calendar widget
  • Colour pickers: provide text input for hex/RGB values

Complex Interactions

  • Drag-and-drop: always provide button-based reordering
  • Drawing/annotation: offer text description as alternative
  • Map interactions: provide address search alongside map selection
  • Gestures (swipe, pinch): always provide button equivalents

Read the full file on GitHub · 71 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 71 lines · 81 tokens per session scan A f45997b13701

Subscribe to this mod's changes

multi-modal-input is a skill published in the GitHub repository Owl-Listener/inclusive-design-skills (98 stars, last pushed 3mo ago), licensed MIT. It adds 81 tokens to every session and 600 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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