PlayableIntelligence

38 mods across 1 repository, 323 stars between them.

monetize-game

25

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Register your game on Play.fun (OpenGameProtocol), add the browser SDK, and get a monetized play.fun URL. Use when the user says "monetize my game", "add Play.fun", "add rewards", "register on Play.fun", or "get a play.fun URL". Requires Play.fun MCP server for game registration.

323 3mo ago A 74 tokens

phaser

26

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Build 2D browser games with Phaser 3 using scene-based architecture and centralized state. Use when creating a new 2D game, adding 2D game features, working with Phaser, or building sprite-based web games.

323 3mo ago A 49 tokens

promo-video

27

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Record a high-FPS autonomous promo video of a Phaser game using Playwright. Triggers on: promo video, gameplay recording, marketing video, game capture.

323 3mo ago A 35 tokens

qa-game

28

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Add Playwright QA tests to a game — visual regression, gameplay verification, and performance. Use when the user says "add tests", "test my game", "add QA", "check for bugs", or "add visual regression tests". Do NOT use for manual playtesting or gameplay design.

323 3mo ago A 62 tokens

quick-game

29

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Rapidly scaffold and implement a playable game — no assets, design, audio, deploy, or monetize. Get something on screen fast. Use when the user says "quick game", "fast prototype", "just get something playable", or wants a game without the full pipeline. For the complete one-shot pipeline (deploy + monetize), use…

323 3mo ago A 93 tokens

record-promo

30

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Record an autonomous 50 FPS promo video of your game for social media. Use when the user says "record a video", "make a promo", "capture gameplay", "record gameplay footage", or "make a trailer for my game". Do NOT use for gameplay testing (use qa-game).

323 3mo ago A 63 tokens

retrodiffusion

31

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Generate true pixel art sprites, tilesets, and animations with the Retro Diffusion API — the best dedicated pixel art model. Use when the user says "generate pixel art", "make a sprite with AI", "use Retro Diffusion", "rdpk", or wants high-quality pixel art faster than hand-coded sprite arrays. Requires a Retro…

323 3mo ago A 101 tokens

review-game

32

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Review an existing game codebase for architecture, performance, and best practices. Use when the user says "review my game", "code review", "check my game architecture", "is my game well structured", or "audit my game code". Do NOT use for making changes — this is read-only analysis. Use improve-game to implement…

323 3mo ago A 72 tokens

scaffold-gateables

33

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Add gateable features to an existing browser game — skin picker, continue-after-death, bonus mode, save slots, daily challenge. Monetization-agnostic scaffolding that leaves clean hooks for any paywall, subscription, or entitlement layer. Features are scaffolded at silver and gold tiers only (bronze is the default…

323 3mo ago A 138 tokens

threejs-game

34

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Build 3D browser games with Three.js using event-driven modular architecture. Use when creating a new 3D game, adding 3D game features, setting up Three.js scenes, or working on any Three.js game project.

323 3mo ago A 51 tokens

threejs-perf

35

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Three.js performance optimization patterns for draw calls, scene traversal, and instancing. Use when optimizing 3D scenes with 100+ repeated objects, thousands of moving entities, or draw calls above 500. Loaded by threejs-game, viral-game, and make-game for performance guidance.

323 3mo ago A 63 tokens

use-template

36

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Clone a game template from the gallery as a starting point. Use when the user says "use a template", "start from a template", "clone flappy-bird", "use the platformer template", or wants to quickly bootstrap a game from an existing example. Do NOT use for creating a game from scratch (use viral-game for one-shot…

323 3mo ago A 82 tokens

viral-game

37

PlayableIntelligence/game-creator

Skill Claude CodeCodex

One-shot viral game pipeline — turn a tweet, news story, or short prompt into a scaffolded, designed, deployed, and monetized browser game in roughly 10 minutes. Use when the user says "make a viral game", "build a game from this tweet", "turn this story into a game", "/viral-game", or provides a tweet URL / short…

323 3mo ago C 140 tokens

worldlabs

38

PlayableIntelligence/game-creator

Skill Claude CodeCodex

Generate photorealistic 3D worlds and environments with the World Labs Marble API — Gaussian Splat scenes from text prompts or reference images. Use when the user says "generate a 3D world", "create an environment", "make a 3D scene", or "use World Labs". Requires WLTAPIKEY environment variable.

323 3mo ago A 72 tokens