Agent Claude Code
Use when implementing MCP tool handlers, registering tools, or debugging MCP protocol issues. Expert in the official Go MCP SDK, JSON-RPC 2.0, and stdio transport.
6 tagged unreal engine, measured the same way as everything else here.
Agent Claude Code
Use when implementing MCP tool handlers, registering tools, or debugging MCP protocol issues. Expert in the official Go MCP SDK, JSON-RPC 2.0, and stdio transport.
Agent Claude Code
Use before any PR or release to audit security. Checks for path traversal, stdout pollution, credential leaks, and unsafe subprocess execution.
Agent Claude Code
Use when writing or modifying C++ code for the MCPUnreal editor plugin. Expert in UE 5.7 C++ API, editor subsystems, Blueprint graph manipulation, and FHttpServerModule.
Agent Claude Code
Use this agent when you need to develop, enhance, or validate MCP (Model Context Protocol) functionality for the UEMCP project. This includes creating new MCP tools to replace common pythonproxy patterns, testing existing tools, identifying opportunities for new tools based on usage patterns, and ensuring the MCP…
Agent Claude Code
Use this agent when you need to create, modify, or manage Blueprints in Unreal Engine for adding programmatic functionality, game logic, or interactive behaviors. This includes creating Blueprint classes, setting up event graphs, adding components, configuring variables and functions, debugging Blueprint execution…
Agent Claude Code
Use this agent when you need to design, build, or modify environments in Unreal Engine. This includes inspecting available assets, planning level layouts, placing and arranging actors, creating architectural structures, designing landscapes, and composing scenes. The agent excels at spatial composition, modular…