Use this agent when you need to develop, enhance, or validate MCP (Model Context Protocol) functionality for the UEMCP project. This includes creating new MCP tools to replace common pythonproxy patterns, testing existing tools, identifying opportunities for new tools based on usage patterns, and ensuring the MCP…
Use this agent when you need to create, modify, or manage Blueprints in Unreal Engine for adding programmatic functionality, game logic, or interactive behaviors. This includes creating Blueprint classes, setting up event graphs, adding components, configuring variables and functions, debugging Blueprint execution…
Use this agent when you need to design, build, or modify environments in Unreal Engine. This includes inspecting available assets, planning level layouts, placing and arranging actors, creating architectural structures, designing landscapes, and composing scenes. The agent excels at spatial composition, modular…
Fix silent tool registration failures in UEMCP when Python function parameters use modern union syntax (str | None) instead of Optional[str]. Use when: (1) MCP tools silently lose optional parameters in their JSON schema, (2) new ops module parameters all show as required when they should be optional, (3) manifest…