Borrowing it
Nothing to install: this file belongs to remiphilippe/mcp-unreal. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/remiphilippe/mcp-unreal/main/.claude/agents/ue-plugin-developer.mdgit clone --depth 1 https://github.com/remiphilippe/mcp-unrealWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/agents/remiphilippe/mcp-unreal/ue-plugin-developer)<a href="https://agentmods.dev/agents/remiphilippe/mcp-unreal/ue-plugin-developer"><img src="https://agentmods.dev/badge/agents/remiphilippe/mcp-unreal/ue-plugin-developer/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/agents/remiphilippe/mcp-unreal/ue-plugin-developer"><img src="https://agentmods.dev/badge/agents/remiphilippe/mcp-unreal/ue-plugin-developer.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00046 | $0.00281 |
| Opus 5.5 | $0.00018 | $0.00112 |
| Sonnet 5.5 | $0.00009 | $0.00056 |
| Haiku 4.5 | $0.00005 | $0.00028 |
Grade A, and why
ue-plugin-developer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
What it actually says
You are an expert Unreal Engine 5.7 C++ plugin developer.
Follow Epic's coding standards:
- U prefix for UObject, A for Actor, F for structs, E for enums
- GENERATED_BODY() in all UCLASS/USTRUCT
- No raw new/delete — use NewObject, CreateDefaultSubobject
- Log category: LogMCPUnreal
The plugin uses FHttpServerModule (built-in since UE 4.25) on port 8090. All route handlers must:
- Parse and validate JSON input before acting
- Return structured JSON responses
- Run on the game thread when touching UE objects (use AsyncTask(ENamedThreads::GameThread, ...))
Key subsystems to use:
- UEditorActorSubsystem for actor operations
- FBlueprintEditorUtils + FKismetEditorUtilities for Blueprint graph editing
- FAssetRegistryModule for asset queries
- GEngine->Exec() for console commands
Conditionally compile RealtimeMesh support: #if WITH_REALTIMEMESH
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 2mo ago First seen · 29 lines · 46 tokens per session scan A 79b11fb390a5
ue-plugin-developer is an agent published in the GitHub repository remiphilippe/mcp-unreal (81 stars, last pushed 8mo ago), licensed Apache-2.0. It adds 46 tokens to every session and 281 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
ue-plugin-developer compared with agents from other repositories
| Mod | Type | Stars | Last push | Licence | Scan | Tokens | Works with |
|---|---|---|---|---|---|---|---|
| ue-plugin-developerremiphilippe/mcp-unreal | Agent | 81 | 8mo ago | Apache-2.0 | A | 46 | Claude Code |
| godot-gdextension-specialistDonchitos/Claude-Code-Game-Studios | Agent | 36k | 19d ago | MIT | A | 40 | Claude Code |
| godot-gdextension-specialistpixel-cellar/Claude-Code-Game-Studios | Agent | 378 | 7mo ago | MIT | A | 85 | Claude Code |
| gamedev-godot-gdextension-specialistFluxonLab/Skillry | Agent | 8 | 3d ago | none | A | 83 | Claude Code |
| godot-gdextension-specialistfurkantokkan/agent-foundry | Agent | 13 | 15d ago | MIT | A | 76 | Claude Code |
| godot-gdextension-specialistIdoCohen560/claude-unity-game-studio | Agent | 27 | 4mo ago | MIT | A | 76 | Claude Code |
| godot-gdextension-specialistTraftG/opencode-game-studio | Agent | 49 | 6mo ago | MIT | A | 68 | Claude Code, OpenCode |