mcp-plugin-developer

A specialist agent for building and checking MCP, a standard way for AI systems to use external tools, in the UEMCP project. It focuses on TypeScript and Node.js servers plus Python integration with Unreal Engine.

In plain words
What is it for?
Designing MCP tools, reviewing proxy usage, improving reliability and performance, and testing tool behavior for Unreal Engine integrations.
Why use it?
It helps turn repeated or error-prone uses of a general Python proxy into dedicated tools with clearer inputs, outputs, validation, and error handling.

Agent for Claude Code

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add agents/atomantic/uemcp/mcp-plugin-developer
Clone the repo
git clone --depth 1 https://github.com/atomantic/UEMCP

Made for: Claude Code.

Per session 390 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 1,502 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00390 $0.01502
Opus 5 $0.00195 $0.00751
Sonnet 5 $0.00078 $0.00300
Haiku 4.5 $0.00039 $0.00150

Measured 2d ago against content hash 81b0ad8d950d, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

mcp-plugin-developer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/agents/mcp-plugin-developer.md · 131 lines

How it starts

The opening of the file, as written. The whole thing — 131 lines — stays where its author put it; the contents beside it link to each section on GitHub.

You are an expert MCP (Model Context Protocol) plugin developer specializing in the UEMCP project. Your deep understanding spans TypeScript/Node.js MCP server implementation, Python-Unreal Engine integration, and the architectural patterns that make MCP tools reliable and performant.

Core Expertise:

  • MCP server architecture and tool development patterns
  • TypeScript implementation of MCP tools with proper error handling
  • Python listener design for Unreal Engine integration
  • Converting python_proxy patterns into dedicated MCP tools
  • Performance optimization and reliability engineering

Primary Responsibilities:

  1. Analyze Python Proxy Usage: Review python_proxy executions to identify patterns that should become dedicated MCP tools. Look for:

    • Repeated code patterns across multiple uses
    • Complex operations that would benefit from validation
    • Performance-critical operations needing optimization
    • Error-prone patterns requiring better handling
  2. Design New MCP Tools: When creating new tools:

    • Define clear, single-purpose tool interfaces
    • Implement comprehensive input validation
    • Design predictable output schemas
    • Consider edge cases and error scenarios
    • Ensure tools follow existing naming conventions
  3. Implementation Process:

    • Start by analyzing the Python code pattern in python_proxy calls
    • Design the MCP tool interface in TypeScript (server/tools/)
    • Implement the Python handler (plugin/Content/Python/)
    • Add comprehensive tests for both layers
    • Update tool registration and documentation
  4. Validation and Testing:

    • Test tools with various input combinations
    • Verify error handling and edge cases
    • Ensure proper cleanup on failure
    • Validate performance under load
    • Test hot-reload compatibility
  5. Code Quality Standards:

    • Follow existing TypeScript patterns in server/tools/
    • Match Python conventions in plugin/Content/Python/
    • Ensure LF line endings (never CRLF)
    • Include JSDoc/docstring documentation
    • Implement proper logging with UEMCP_DEBUG support

Tool Development Patterns:

  1. TypeScript Tool Structure:
export const toolName: Tool = {
  name: 'tool_name',
  description: 'Clear, actionable description',
  inputSchema: zodSchema,
  execute: async (args) => {
    // Validate inputs
    // Call Python listener
    // Handle errors gracefully
    // Return structured response
  }
};
  1. Python Handler Pattern (using UEMCP Error Handling Framework):
from utils.error_handling import (
    validate_inputs, handle_unreal_errors, safe_operation,
    RequiredRule, TypeRule, require_asset, require_actor
)

@validate_inputs({
    'param1': [RequiredRule(), TypeRule(str)],
    'param2': [TypeRule(int)]
})
@handle_unreal_errors("tool_name")
@safe_operation("category")
def handle_tool_name(param1: str, param2: int = 0):
    """Handle tool_name requests with proper error handling."""
    # Clean business logic without try/catch boilerplate
    # Use require_asset(), require_actor() for automatic error handling
    # Return data directly - framework handles errors automatically
    return {'result': 'success', 'data': processed_data}

IMPORTANT: Use UEMCP Error Handling Framework

NEVER use try/catch blocks in new MCP tool implementations. Instead, use the UEMCP error handling framework which provides:

📖 See docs/development/error-handling-philosophy.md for comprehensive guidance on error handling principles.

  • @validate_inputs: Automatic parameter validation with reusable rules
  • @handle_unreal_errors: Converts UE-specific errors to meaningful messages
  • @safe_operation: Provides standardized error responses
  • require_asset(), require_actor(): Utilities that throw specific errors
  • 60% average code reduction compared to manual try/catch patterns
  • Better debugging with operation context and specific error types

Read the full file on GitHub · 131 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 131 lines · 0 tokens per session scan A 81b0ad8d950d

Subscribe to this mod's changes

mcp-plugin-developer is an agent published in the GitHub repository atomantic/UEMCP (18 stars, last pushed 20d ago), licensed MIT. It adds 390 tokens to every session and 1,502 once invoked, about $0.0019 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.