Automate version updates and releases for any project type (Node.js, Python, Rust, Unity, Unreal, etc.). Detect project type, update version files, generate CHANGELOG, and handle git operations with cross-platform support.
Detect and resolve Unity C# compilation errors using VSCode diagnostics. Use this skill when Unity projects have compilation errors that need diagnosis and automated fixes. Analyzes errors from VSCode Language Server, proposes solutions based on error patterns, and handles version control conflicts for Unity projects.
Analyzes scenes for performance bottlenecks (draw calls, batching, textures, GameObjects). Use when optimizing scenes or investigating performance issues.
Generates production-ready C# script templates (MonoBehaviour, ScriptableObject, Editor, tests). Use when creating new scripts or setting up project structure.
Execute and analyze Unity Test Framework tests from the command line. This skill automates test execution for Unity projects by detecting the Unity Editor, configuring test parameters (EditMode/PlayMode), running tests via CLI, parsing XML results, and generating detailed failure reports. Use this when running Unity…
Assists with Unity UI Toolkit development - UXML structure, USS styling, C# VisualElement manipulation, data binding, and custom controls. Use when implementing UI Toolkit interfaces.