plastic-project-continuing

A project-work dashboard guide for Plastic, where a board is a Markdown summary of tracked work. It presents active intents and suggests the most valuable next work without resuming a specific item.

In plain words
What is it for?
Use it for a bare “continue” request, to show the current project board, list active work, and surface the next useful task.
Why use it?
It gives the developer a clear view of project status when they ask to continue, without making them choose an intent first. The full board is included in the response.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/zalom/plastic/project-continuing
Any agent
npx skills add zalom/plastic --skill project-continuing
Clone the repo
git clone --depth 1 https://github.com/zalom/plastic

Made for: Claude Code, Codex.

Per session 100 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,598 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00100 $0.01598
Opus 5 $0.00050 $0.00799
Sonnet 5 $0.00020 $0.00320
Haiku 4.5 $0.00010 $0.00160

Measured 2d ago against content hash 36d4f50172b9, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

plastic-project-continuing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/project-continuing/SKILL.md · 120 lines

How it starts

The opening of the file, as written. The whole thing — 120 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Project Continuing - land on the board

plastic-project-continuing is the project route of plastic-continuing. It lands on the Markdown board, presents active work and the most-valuable next work, and stops. It does not resume a specific intent by ledger (that is plastic-intent-continuing) and it asks nothing.

Continue (present the board)

Land on the Markdown board via the plastic-dashboard skill. Rendering belongs there, not here - run the data payload and fill + present the matching template:

  • Project loaded -> ruby ~/.plastic/scripts/dashboard.rb project <slug> --data
  • Otherwise (no project loaded, the global fallback) -> ruby ~/.plastic/scripts/dashboard.rb continue --data

Fill the matching template from plastic-dashboard's templates/ and present the filled Markdown in your reply (every time, non-optional). If the reply does not contain the filled Markdown, the user sees nothing - tool-call stdout and hook additionalContext are both invisible to them. hook-continue also emits a one-line systemMessage summary as a hook-owned fallback; treat it as a floor only, never as a substitute for presenting the full board here. See plastic-dashboard for the fill mechanics (references/board-fill.md has the scoped detail).

The board load runs the scoped store check on every load (doctor --store <scope>): the global board runs --store global and a project board runs --store <slug>. The result arrives in the payload as store_health; surface it as a one-line store-health note. It is non-fatal (a warn or fail is shown as data, it does not block continuing).

Priority Order

  1. Active intents first - surface work in progress.
  2. Project context - if in a registered project, show governing + tactical intents.
  3. Stale future intents - surface for triage (see below).
  4. Fresh future intents - offer as next work.

Stale Future Intents

If a future intent's created date is older than the configured stale_threshold_days (default 3), surface it for triage without taking action:

Read the full file on GitHub · 120 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 120 lines · 100 tokens per session scan A 36d4f50172b9

Subscribe to this mod's changes

plastic-project-continuing is a skill published in the GitHub repository zalom/plastic (10 stars, last pushed 2d ago), licensed MIT. It adds 100 tokens to every session and 1,598 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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