arjun988

60 mods across 1 repository, 138 stars between them.

creature-artist

25

arjun988/blender-skills

Skill Claude CodeCodex

AAA creature modeling for fantasy, aliens, monsters, and organic creature design with believable anatomy and movement. Use for creature blockouts, muscle flow, bone structure, and animation-ready creature assets in Blender via MCP.

138 1mo ago A 47 tokens original MIT

dark-gritty-mood

26

arjun988/blender-skills

Skill Claude CodeCodex

Dark, grim, gritty, rusty, abandoned, decayed, industrial, lonely, and melancholic mood direction for Blender.

138 1mo ago A 31 tokens original MIT

dream-surreal-mood

27

arjun988/blender-skills

Skill Claude CodeCodex

Dreamlike, surreal, mysterious, mystical, hopeful, and chaotic mood direction for Blender scenes.

138 1mo ago A 25 tokens original MIT

arjun988/blender-skills

Skill Claude CodeCodex

Dreamcore, weirdcore, and traumacore-inspired art direction for Blender with nostalgic wrongness, liminal nostalgia, and surreal childhood spaces.

138 1mo ago A 35 tokens original MIT

environment-artist

29

arjun988/blender-skills

Skill Claude CodeCodex

AAA environment art for modular kits, buildings, terrain, vegetation, architecture, and scene composition. Use for game-optimized environments, storytelling through space, and modular asset pipelines in Blender via MCP.

138 1mo ago A 43 tokens original MIT

export-pipeline

30

arjun988/blender-skills

Skill Claude CodeCodex

Production export from Blender to FBX, GLTF, OBJ, USD, and Alembic with scale, pivot, rotation, normals, materials, animation, and collision verification via MCP.

138 1mo ago A 42 tokens original MIT

fantasy-worlds

31

arjun988/blender-skills

Skill Claude CodeCodex

Fantasy world-building art direction for Blender covering medieval, high fantasy, dark fantasy, and urban fantasy asset language.

138 1mo ago A 27 tokens original MIT

folk-horror-style

32

arjun988/blender-skills

Skill Claude CodeCodex

Folk horror art direction for Blender with rural ritual uncanny, pastoral daylight dread, and community-wrongness storytelling.

138 1mo ago A 28 tokens original MIT

frutiger-aero-style

33

arjun988/blender-skills

Skill Claude CodeCodex

Frutiger Aero art direction for Blender with glossy skeuomorphism, aqua UI cues, nature-tech optimism, and mid-2000s futurism.

138 1mo ago A 39 tokens original MIT

genre-action-combat

34

arjun988/blender-skills

Skill Claude CodeCodex

Art direction for action, hack-and-slash, beat 'em up, and fighting-game readable combat spaces and prop language in Blender.

138 1mo ago A 32 tokens original MIT

arjun988/blender-skills

Skill Claude CodeCodex

Art direction for card games, deck builders, party games, idle/incremental, educational, and rhythm game presentational spaces in Blender.

138 1mo ago A 34 tokens original MIT

arjun988/blender-skills

Skill Claude CodeCodex

Art direction for metroidvania, roguelike, and roguelite games in Blender with biome gates, room modules, and run-readable props.

138 1mo ago A 39 tokens original MIT

genre-narrative-vn

37

arjun988/blender-skills

Skill Claude CodeCodex

Art direction for visual novel, interactive movie, walking simulator, and story-driven presentation spaces in Blender.

138 1mo ago A 27 tokens original MIT

arjun988/blender-skills

Skill Claude CodeCodex

Art direction for open world and sandbox games in Blender with biome landmarks, traversable scale, and discovery props.

138 1mo ago A 28 tokens original MIT

arjun988/blender-skills

Skill Claude CodeCodex

Art direction for puzzle and platformer games in Blender with readable interactables, jump volumes, and clear hazard language.

138 1mo ago A 29 tokens original MIT

genre-racing-sports

40

arjun988/blender-skills

Skill Claude CodeCodex

Art direction for racing and sports games in Blender with track landmarks, stadium kits, and high-speed readability.

138 1mo ago A 27 tokens original MIT

genre-rpg

41

arjun988/blender-skills

Skill Claude CodeCodex

Art direction for RPG, JRPG, CRPG, ARPG, and MMORPG worlds in Blender including loot rarity reads and region identity.

138 1mo ago A 31 tokens original MIT

genre-shooter

42

arjun988/blender-skills

Skill Claude CodeCodex

Art direction for FPS, TPS, shooter, battle royale, and extraction-shooter maps and props in Blender with sightline and cover language.

138 1mo ago A 32 tokens original MIT

genre-soulslike

43

arjun988/blender-skills

Skill Claude CodeCodex

Art direction for soulslike games in Blender with monumental melancholy spaces, fog gates, bonfire landmarks, and lethal readability.

138 1mo ago A 30 tokens original MIT

genre-stealth

44

arjun988/blender-skills

Skill Claude CodeCodex

Art direction for stealth-game spaces in Blender with shadow volumes, patrol-friendly layouts, and concealment materials.

138 1mo ago A 25 tokens original MIT

genre-strategy-sim

45

arjun988/blender-skills

Skill Claude CodeCodex

Art direction for strategy, RTS, turn-based strategy, tower defense, MOBA, city builder, colony sim, and simulation games in Blender.

138 1mo ago A 35 tokens original MIT

genre-survival

46

arjun988/blender-skills

Skill Claude CodeCodex

Art direction for survival and survival-horror gameplay spaces in Blender emphasizing resource props, crafting readability, and tension routes.

138 1mo ago A 27 tokens original MIT

geometry-nodes

47

arjun988/blender-skills

Skill Claude CodeCodex

Blender Geometry Nodes for procedural modeling, scatter systems, vegetation, buildings, pipes, cables, and reusable node groups. Use for procedural asset generation and instancing pipelines via MCP.

138 1mo ago A 40 tokens original MIT

godot-export

48

arjun988/blender-skills

Skill Claude CodeCodex

Godot-specific Blender export favoring GLTF/GLB with correct scale, materials, animation clips, and collision shapes via MCP.

138 1mo ago A 31 tokens original MIT