genre-shooter

genre-shooter is a skill for Claude Code from arjun988/blender-skills. It costs 32 tokens per session (147 once invoked), scanned A, original, MIT.

A Blender art-direction guide for designing maps and props in shooter games, including first-person shooters, third-person shooters, battle royales, and extraction shooters.

In plain words
What is it for?
Use it when creating shooter environments or props where sightlines, cover, navigation, loot visibility, and player viewpoint matter.
Why use it?
It helps make spaces readable and useful during combat, with clear views, cover, landmarks, loot, and camera-appropriate scale.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Part of the blender-skills plugin — 58 skills shipped together

Good fit Use it when creating shooter environments or props where sightlines, cover, navigation, loot visibility, and player viewpoint matter.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/arjun988/blender-skills/genre-shooter
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add arjun988/blender-skills --skill genre-shooter
Clone the repo
git clone --depth 1 https://github.com/arjun988/blender-skills

Made for: Claude Code.

Or install blender-skills, the plugin that ships this one along with the rest of its 58 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for genre-shooter

README.md
[![agentmods](https://agentmods.dev/badge/skills/arjun988/blender-skills/genre-shooter/github.svg)](https://agentmods.dev/skills/arjun988/blender-skills/genre-shooter)
Your own site
<a href="https://agentmods.dev/skills/arjun988/blender-skills/genre-shooter"><img src="https://agentmods.dev/badge/skills/arjun988/blender-skills/genre-shooter/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for genre-shooter

Your own site · 80×15
<a href="https://agentmods.dev/skills/arjun988/blender-skills/genre-shooter"><img src="https://agentmods.dev/badge/skills/arjun988/blender-skills/genre-shooter.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 32 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 147 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00032 $0.00147
Opus 5 $0.00016 $0.00073
Sonnet 5 $0.00006 $0.00029
Haiku 4.5 $0.00003 $0.00015

Measured 12d ago against content hash 2e26afab8838, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

genre-shooter scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/genre-shooter/SKILL.md · 17 lines

What it actually says

Genre: Shooter

Sightlines. Cover. Landmarking. Loot readability. Scale for camera height (FPS vs TPS).

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 17 lines · 32 tokens per session scan A 2e26afab8838

Subscribe to this mod's changes

genre-shooter is a skill published in the GitHub repository arjun988/blender-skills (185 stars, last pushed 2mo ago), licensed MIT. It adds 32 tokens to every session and 147 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.