blender-physics

blender-physics is a skill for Claude Code from dcc-mcp/dcc-mcp-blender. It costs 29 tokens per session (764 once invoked), scanned A, original, MIT.

A Blender skill for setting up and controlling physical simulations, including solid objects, soft materials, cloth, collisions, force fields, particles, constraints, and cached simulation results.

In plain words
What is it for?
Use it to create and configure rigid-body, cloth, soft-body, collision, force-field, particle, and constraint systems, then bake or clear their simulation caches.
Why use it?
It provides the operations needed to configure simulations and inspect or reuse their results instead of handling each physics setting manually.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use it to create and configure rigid-body, cloth, soft-body, collision, force-field, particle, and constraint systems, then bake or clear their simulation caches.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dcc-mcp/dcc-mcp-blender/blender-physics
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dcc-mcp/dcc-mcp-blender --skill blender-physics
Clone the repo
git clone --depth 1 https://github.com/dcc-mcp/dcc-mcp-blender

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for blender-physics

README.md
[![agentmods](https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-blender/blender-physics/github.svg)](https://agentmods.dev/skills/dcc-mcp/dcc-mcp-blender/blender-physics)
Your own site
<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-blender/blender-physics"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-blender/blender-physics/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for blender-physics

Your own site · 80×15
<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-blender/blender-physics"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-blender/blender-physics.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 29 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 764 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00029 $0.00764
Opus 5 $0.00015 $0.00382
Sonnet 5 $0.00006 $0.00153
Haiku 4.5 $0.00003 $0.00076

Measured 10d ago against content hash d21f9e743083, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

blender-physics scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

The scan reads SKILL.md. This mod also ships 26 executable files (scripts/add_cloth_modifier.py, scripts/add_collision_modifier.py, scripts/add_force_field.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/dcc_mcp_blender/skills/blender-physics/SKILL.md · 64 lines

What it actually says

blender-physics

Full-coverage physics and dynamics skill for AI-assisted scene assembly.

Capabilities

Domain Tools
Rigid body add_rigid_body, set_rigid_body_properties, remove_rigid_body, list_rigid_bodies, set_rigid_body_world_settings, bake_rigid_body_simulation, clear_rigid_body_bake
Rigid body constraints add_rigid_body_constraint, remove_rigid_body_constraint, list_rigid_body_constraints
Soft body add_soft_body_modifier, set_soft_body_settings
Cloth add_cloth_modifier, set_cloth_settings
Collision add_collision_modifier, set_collision_settings
Force fields add_force_field, remove_force_field, list_force_fields
Particle systems add_particle_system, set_particle_system_settings, list_particle_systems
Cache / bake bake_simulation, clear_simulation_cache, get_simulation_status, list_simulation_modifiers

Maya parity

Maya Blender equivalent
nCloth add_cloth_modifier
nParticle add_particle_system
nHair add_particle_system (hair physics type)
nConstraint add_rigid_body_constraint
Bifrost fluid add_simulation_modifier (FLUID)
Fields (gravity, wind, turbulence) add_force_field

Baking and cache-clearing tools mutate scene state; pass dry_run=true when you only need target discovery and frame-range validation.

Files

What ships with it

27 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 64 lines · 29 tokens per session scan A d21f9e743083

Subscribe to this mod's changes

blender-physics is a skill published in the GitHub repository dcc-mcp/dcc-mcp-blender (30 stars, last pushed yesterday), licensed MIT. It adds 29 tokens to every session and 764 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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