Turn an object or character reference image into a quality-gated, animation-ready procedural Three.js model built in code. Use for image-to-3D reconstruction, detail-accurate object rebuilds, stylized/likeness-maximized human characters, sculpt specs, and staged code generation.
Use when an agent needs to call a running Modly desktop instance from the terminal to generate/export image-to-3D assets through canonical JSON-first automation commands.
Build 3D and AR apps on Apple platforms (iOS, macOS, visionOS) with SceneViewSwift — the SwiftUI wrapper around RealityKit. Use whenever the user asks for "3D in SwiftUI", "AR with ARKit in SwiftUI", a model viewer for iOS, or any Apple-platform 3D/AR app where the dependency is the SceneViewSwift Swift Package from…
Guide external npm package users and AI coding agents integrating @manycore/aholo-viewer into web applications. Use when asked to install, bootstrap, render 3D Gaussian Splatting or mesh content, configure cameras, scenes, lighting, viewer pipeline options, or write TypeScript examples for the public…
Turning a 2D engineering drawing into a parametric FluidCAD model. Use this skill whenever the user supplies a drawing, blueprint, dimension sheet, hand sketch, screenshot, PDF, or photo of a part and wants it modeled — "model this", "build this part", "make this in CAD", "here's the drawing". Trigger it alongside the…
Generate a PartCAD assembly (an ASSY that composes parts with placement and/or mates) from a description, writing down what it is required to be, generating or reusing the component parts and validating the result with the PartCAD CLI. Use for /pc:gen-assembly or when the user asks to generate or create an assembly…
★not rated 506▲
+2
changed 3d agoASkillSpector: pass80 tokens
originalApache-2.0
Route Blender asset creation, refinement, procedural systems, rendering, simulations, characters, validation, animation, MCP integration, and agent benchmarking work to the appropriate Blender Agent Studio workflow. Use when an agent needs an end-to-end Blender workflow or when the correct specialist skill is not yet…
Read this BEFORE writing any Blender geometry code through MCP, whenever you are about to (1) create or size mesh primitives - bpy.ops.mesh.primitivecubeadd, primitivecylinderadd, primitiveuvsphereadd, primitiveconeadd - or set scale / dimensions on a part; (2) orient a part with rotationeuler or rotationquaternion…
Build, compare, review, or repair a Blender model against an actual supplied image, photograph, concept, or visual reference using adaptive decomposition, measurable proportions, evidence scoring, and bounded repair. Use only when the request explicitly concerns model creation or quality against visual form criteria…
Use when optimizing 3D models for web delivery: reducing file size, compressing meshes, optimizing textures, or generating LOD. Provides a complete GLTF optimization pipeline using Draco, KTX2, mesh simplification, and gltf-transform. Keywords: optimize model, reduce file size, Draco compression, KTX2, gltf-transform…
In-app companion reference for the AI running INSIDE Symbio Basic (loaded via readsymbiodoc("skills")). A 3D VRM avatar that lives on screen, speaks with voice, and moves with emotions. The AI IS the avatar: action markers like dances trigger animations, voice speaks with lip sync, and memory persists across sessions.…
Interact with the 3D AI Studio API. Use when generating 3D models from text or images, creating miniature figurines, generating/editing images, using tools (convert, render, repair, optimize), or polling job status. All operations are async — submit a request, get a taskid, poll until FINISHED. Authenticates via…
Create, inspect, normalize, validate, and package game-development assets with local tools plus optional Tripo and Leonardo jobs. Use for 3D, texture, reference-image, sound-effect, Blender, GLB, PBR, or USDZ asset-production work; not for admitting packages into a game project.
A workflow for reconstructing calculations in web JavaScript from their final outputs, such as request parameters, cookies, headers, or WebSocket messages. It covers signatures, encryption, verification challenges, WebAssembly, and heavily obfuscated code.
Expert skill for designing, building, and deploying modern premium websites with advanced animations and 3D interactive experiences using Three.js, React Three Fiber, GSAP, and Framer Motion. Use this skill whenever the user wants to build a website with 3D elements, create an immersive web experience, add interactive…
Use when the user reports a 3D model or scene looking wrong (black/invisible/gigantic/untextured model, holes, weird shading), asks to check or QA a 3D file (GLB, GLTF, OBJ, PLY, STL, .splat), works with Gaussian splats, or generates 3D assets with AI and wants them verified. Requires the 3d-eyes MCP server.
Math graphing, 3D scene building with lights and particles, and presentations.
★not rated 0 14d agoA19 tokens
originalMIT
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: