Skill Claude CodeCodex
Build an iOS feature using ShipSwift components. Use when the user says "build", "create", "add a feature", or describes an iOS feature they want to implement.
607 tagged animation, measured the same way as everything else here.
Browse within: avatar 208motion-design 206design-tools 198figma-motion-alternative 198webgl 196LLM 194glTF 192skills 146disney 144principles-of-animation 144gsap 54ffmpeg 49framework 36html 35
Skill Claude CodeCodex
Build an iOS feature using ShipSwift components. Use when the user says "build", "create", "add a feature", or describes an iOS feature they want to implement.
LottieFiles/motion-design-skill
Skill Claude CodeCodex
Applies motion design principles to create emotionally-driven, technically sound animations and transitions. Provides timing, easing, choreography, and Disney animation principles adapted for UI. Use when creating animations, transitions, micro-interactions, loading states, page transitions, scroll-triggered effects…
Skill Claude CodeCodex
Install and use goey-toast — a gooey, morphing React toast component built on Sonner with Framer Motion. Use when adding toast/notification UI to a React app (success/error/warning/info/promise toasts), or when the user mentions goey-toast / gooey toast.
Skill Claude Code
Build/launch/drive recipe for verifying apps/docs changes at runtime (demos, docs pages, llms.txt).
Skill Claude CodeCodex
Add a celebratory particle burst to a like / favorite / reaction button. A delight micro-interaction that fires on user tap only (never on load), bursts on the "like" transition (not un-like), and ships a prefers-reduced-motion fallback. Use when a small, earned moment of positive feedback will feel good — and only…
GenielabsOpenSource/spine-animation-ai
Skill Claude CodeCodex
Create Spine 2D skeletal animations from pre-existing character assets (separated body-part PNGs, atlas spritesheet, or a full character image). Use this skill whenever the user wants to animate a 2D character, create Spine JSON from existing art assets, rig a character with bones, build walk/idle/run/attack…
Skill Claude CodeCodex
Animation components and utilities for Remotion video projects. Use when building Remotion compositions with text animations, gradient transitions, particle effects, 3D scenes, or staggered motion effects. Provides example bits (complete compositions) and reusable components that can be installed via jsrepo.
Skill Claude Code
A guide for creating interactive visual components with HTML. These components can respond to user actions, animate ideas or display data.
Skill Codex
A tool for turning technical descriptions, articles, processes, or reference images into hand-drawn-style diagrams. It can produce editable Excalidraw diagrams, image and video previews, and interactive HTML.
Skill Claude CodeCodex
Complete mastery guide for designing and building AI-powered game worlds — procedural world generation, NPC behavior trees, LLM-driven dialogue systems, emergent storytelling, economy simulation, player modeling, and real-time difficulty adaptation. Covers the full stack from world-building fundamentals to integrating…
Skill Claude CodeCodex needs its repo
Build a web animation: whether it should animate at all, the purpose, the tool, the properties, the easing curve, the duration, interruption and exit. Writes the CSS or Motion code for dropdowns, modals, toasts, tooltips, accordions, press feedback, stagger and scroll reveals. Use to animate something or make a…
Skill Claude CodeCodex
A guide to recommended practices for Remotion, a React library for creating videos with code.
OneYoungMean/KimodoUnityBridge
Skill Claude CodeCodex
Coordinate reusable Unity animation tasks across Kimodo commands, Unity APIs, Timeline assets, scene context, pose constraints, generation, analysis, comparison, and targeted revision.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when working in Blender, Unity 3D, Unreal Engine, Cinema 4D, VR/AR applications, or any three-dimensional animation work.
Skill Claude CodeCodex
Create animated network topology and infrastructure diagrams using the Excalimate MCP server. Use when asked to visualize network architecture, server infrastructure, cloud deployments, Kubernetes clusters, VPC layouts, firewall rules, load balancing, or any physical/logical network topology.
Skill Claude CodeCodex
Style guide for writing CLI help text (click docstrings) in the deadline CLI. Use when adding or editing help text for any deadline CLI command or subcommand.
Skill Codex
Design, build, compose, implement, review, and contribute polished product interfaces with Motion Lexicon components and motion primitives. Use this skill when a user asks for a complete React page, landing page, dashboard, settings screen, or product surface in the Motion Lexicon visual language; asks what motion…
OLDyade/animated-sketch-diagram
Skill Claude CodeCodex
A skill for generating animated technical diagrams in a hand-drawn sketch style. It produces a self-contained HTML file with an SVG diagram, animated connections and icons, and an option to export a looping GIF.
talknerdytome-labs/wiggle-claude-skill
Skill Claude CodeCodex
Create animated logo files (Lottie JSON, GIF, MP4) from static logo images. This skill should be used when users provide a logo image (PNG/SVG/JPG) and request any kind of logo animation, motion graphics, animated logo effect, waveform animation, bouncing logo, rotating logo, pulsing logo, wiggling logo, or ask to…
Skill Claude CodeCodex
Generate production-quality SVG character animations — state machines that morph between N SVG states (2–10) with per-state idle motion (breathing, blinking, swaying). Use whenever the user wants to animate a character or mascot between poses/emotions, morph icons/illustrations between forms, build interactive SVG…
srwang0506/HatchPet-CapybaraLulu
Skill Codex
Create, repair, validate, visually QA, and package Codex-compatible v2 animated pets from character art, generated images, company or prospect brand cues, or visual references. Use for any new Codex pet, custom mascot, non-pixel pet style, brand-inspired pet, existing-pet repair, desktop idle-stutter or choppy-blink…
Skill Codex
Author, inspect, render, validate, animate, and save Three.js WebGPU projects in the native ThreeBrowser Studio through its real threestudio MCP tools. Use whenever Codex is asked to build or edit a ThreeBrowser Studio scene, material, Blender-style shader or texture graph, animation, lighting setup, camera, or…
Skill Codex
Create production-quality Manim Community Edition explainer videos, math animations, algorithm visualizations, paper/PDF explainers, data stories, and architecture diagrams. Use when a user asks for 3Blue1Brown-style programmatic animation, Manim scene planning/coding/rendering, Docker-based Manim setup, or…
Skill Claude CodeCodex
Author an html-anime film as a deterministic HyperFrames HTML composition — timeline registration, a color-dip cut, drawing swaps, and the lint gate. Use when writing or fixing the HTML for a code-drawn anime short.
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: