dylantarre/animation-principles
Instructions file
Instructions for dylantarre/animation-principles, covering claude code integration, what this repository contains, skill location, how to use skills and finding the right skill.
dylantarre/animation-principles
Instructions file
Instructions for dylantarre/animation-principles, covering claude code integration, what this repository contains, skill location, how to use skills and finding the right skill.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when working in Blender, Unity 3D, Unreal Engine, Cinema 4D, VR/AR applications, or any three-dimensional animation work.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when implementing reduced motion alternatives, vestibular-safe animations, WCAG compliance, or designing for users with motion sensitivity.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when creating commercial animations, advertising motion, brand identity animation, logo reveals, or marketing video content.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when animating charts, graphs, dashboards, data transitions, or any information visualization work.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when implementing game animations, player feedback, character movement, or interactive entertainment in Unity, Unreal, or other game engines.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when designing small UI feedback moments like button states, toggles, form validation, loading indicators, or notification badges.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when designing iOS/Android gestures, haptic feedback, touch interactions, or native mobile animations.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when implementing route changes, view transitions, modal opens/closes, or navigation animation in web and mobile applications.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when creating Keynote, PowerPoint, Google Slides animations, or any presentation motion design work.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when the animation domain is unclear or spans multiple contexts—provides general-purpose Disney animation principle guidance.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when creating After Effects compositions, Premiere Pro motion, video titles, explainer videos, or broadcast motion graphics.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when building CSS animations, JavaScript transitions, React/Vue motion, or any browser-based animation work.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when designing action sequences, gags, reveals, or any motion that needs setup before delivery—preparing audiences for what's coming and maximizing impact.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when controlling where the audience looks—composing shots, choreographing action, revealing information, or any situation requiring clear visual hierarchy and focus management.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when creating or animating characters that need to connect with audiences—hero protagonists, memorable villains, lovable sidekicks, or any figure that must have personality and presence.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when animation needs to convey feeling, tell a story, or connect emotionally—character moments, dramatic beats, or any motion that should make the audience care.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when motion needs to read clearly and powerfully—broad comedy, action highlights, important story beats, or any moment that must unmistakably communicate to the audience.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when animation should feel organic and lifelike—creature animation, realistic characters, nature elements, or any motion that needs to breathe with authentic living quality.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when motion needs to feel physically grounded—objects falling, characters jumping, things colliding, or any element that should obey believable weight and momentum.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when animation "feels wrong" but you can't pinpoint why—debugging floaty movement, stiff characters, unclear action, or any motion that isn't working and needs systematic troubleshooting.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when animation needs musical flow—dance sequences, action choreography, comedic timing, scene pacing, or any motion that should feel rhythmic and well-composed over time.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when animation involves depth, perspective, volume, or three-dimensional awareness—camera moves, character positioning, environmental interaction, or maintaining consistent spatial relationships.
dylantarre/animation-principles
Skill Claude CodeCodex
Use when determining how fast or slow motion should be—pacing action sequences, dramatic pauses, comedic beats, or any situation where the duration of movement matters.