brand-marketing

brand-marketing is a skill for Claude Code, Codex from dylantarre/animation-principles. It costs 25 tokens per session (1,148 once invoked), scanned A, original, MIT.

A guide for creating animated commercials, advertising videos, logo reveals, and other brand-focused motion content. It applies twelve established animation principles to marketing work.

In plain words
What is it for?
It is for animating products, logos, taglines, advertisements, and other commercial video elements.
Why use it?
It helps turn brand ideas into motion with clearer timing, emphasis, and visual identity.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It is for animating products, logos, taglines, advertisements, and other commercial video elements.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dylantarre/animation-principles/brand-marketing
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dylantarre/animation-principles --skill brand-marketing
Clone the repo
git clone --depth 1 https://github.com/dylantarre/animation-principles

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for brand-marketing

README.md
[![agentmods](https://agentmods.dev/badge/skills/dylantarre/animation-principles/brand-marketing/github.svg)](https://agentmods.dev/skills/dylantarre/animation-principles/brand-marketing)
Your own site
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/brand-marketing"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/brand-marketing/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for brand-marketing

Your own site · 80×15
<a href="https://agentmods.dev/skills/dylantarre/animation-principles/brand-marketing"><img src="https://agentmods.dev/badge/skills/dylantarre/animation-principles/brand-marketing.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 25 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,148 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • Socket pass 18 Mar 2026
  • Snyk pass 15 Feb 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00025 $0.01148
Opus 5 $0.00013 $0.00574
Sonnet 5 $0.00005 $0.00230
Haiku 4.5 $0.00003 $0.00115

Measured 13d ago against content hash 37276be7c556, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

brand-marketing scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/01-by-domain/brand-marketing/SKILL.md · 133 lines

How it starts

The opening of the file, as written. The whole thing — 133 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Brand Marketing Animation

Apply Disney's 12 animation principles to commercials, advertisements, brand identity, and marketing content.

Quick Reference

Principle Brand/Marketing Implementation
Squash & Stretch Product bounce, logo elasticity
Anticipation Build-up to reveal, suspense
Staging Product hero shots, focal control
Straight Ahead / Pose to Pose Story flow vs key moments
Follow Through / Overlapping Logo elements settle, tagline delay
Slow In / Slow Out Dramatic reveals, smooth motion
Arc Sweeping camera, product arcs
Secondary Action Environment responds to product
Timing Match brand energy, music sync
Exaggeration Brand personality amplification
Solid Drawing Consistent brand identity in motion
Appeal Memorable, emotionally resonant

Principle Applications

Squash & Stretch: Products can bounce on landing for energy. Logo elements stretch during reveals. Text can have elastic emphasis. Match brand personality—luxury minimal, playful bouncy.

Anticipation: Build suspense before product reveal. Pause before tagline appears. Sound design wind-up precedes visual payoff. Create expectation, then deliver.

Staging: Product is always the hero. Lighting directs to focal point. Background supports, never competes. Clear visual hierarchy every frame.

Straight Ahead vs Pose to Pose: Story-driven commercials flow naturally (straight ahead energy). Key reveal moments are precisely posed. Blend both—flow to moments of impact.

Follow Through & Overlapping: Logo elements settle at different rates. Tagline appears after logo lands. Product features animate in sequence. Creates natural, alive feeling.

Slow In / Slow Out: Dramatic reveals use long ease-in. Impact moments snap. Premium brands use slower, more deliberate timing. Energetic brands use faster, snappier easing.

Arc: Camera movements sweep in arcs. Products tumble naturally. Logo elements flow, don't snap. Text can follow curved paths for dynamism.

Read the full file on GitHub · 133 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 133 lines · 25 tokens per session scan A 37276be7c556

Subscribe to this mod's changes

brand-marketing is a skill published in the GitHub repository dylantarre/animation-principles (81 stars, last pushed 8mo ago), licensed MIT. It adds 25 tokens to every session and 1,148 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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