Turning a 2D engineering drawing into a parametric FluidCAD model. Use this skill whenever the user supplies a drawing, blueprint, dimension sheet, hand sketch, screenshot, PDF, or photo of a part and wants it modeled — "model this", "build this part", "make this in CAD", "here's the drawing". Trigger it alongside the…
Workflow and best practices for designing parts in FluidCAD through its MCP server. Use this skill whenever the user wants to model, design, or modify any part in FluidCAD, whenever they mention FluidCAD, a .fluid.js file, or ask for CAD/parametric modeling work that involves sketches, extrudes, cuts, fillets…
Sweep the open dependency-bot pull requests once - rebase the stale ones, re-trigger infrastructure failures, and merge the green patch and minor updates. Use when the user wants to baby sit, unblock, or push through pending dependabot pull requests, and on each firing of a /loop that watches them.
Enrich an existing PartCAD part with connection interfaces and ports (mating metadata) so it can be mated to other parts automatically. Use for /pc:add-interfaces or when the user asks to add interfaces, ports, connectors, or mating information to a part, or to make parts snap/connect/assemble together.
Generate a PartCAD assembly (an ASSY that composes parts with placement and/or mates) from a description, generating or reusing the component parts and validating the result with the PartCAD CLI. Use for /pc:gen-assembly or when the user asks to generate or create an assembly, mechanism, or multi-part product.
Find, evaluate, and download low-level common standard CAD parts from step.parts, such as screws, bolts, nuts, washers, bearings, standoffs, electronics parts, motors, connectors, and other off-the-shelf components. Use when Codex needs to search the hosted step.parts catalog, resolve fuzzy part names, standards…
Robot motion setup, generation, and validation for URDF-based inverse kinematics and path planning. Use when Codex needs to install ROS 2 or MoveIt 2 dependencies, run or test the local motion server, generate CAD Explorer motion artifacts for a .urdf, create MoveIt/SRDF/kinematics/planning sidecars, debug IK or…
URDF generation and validation for robot model outputs. Use when the agent needs to create, edit, regenerate, inspect, or validate .urdf files, genurdf() envelopes, robot links, joints, joint limits, parent/child kinematic structure, visual or collision mesh references, collision geometry, or URDF-specific XML…