blender-interchange

blender-interchange is a skill for Claude Code from dcc-mcp/dcc-mcp-blender. It costs 52 tokens per session (1,278 once invoked), scanned A, original, MIT.

Typed Blender tools for moving 3D assets between Blender and other content-creation, game, or production tools. They support formats such as FBX, OBJ, USD, GLTF, and Alembic.

In plain words
What is it for?
Use them to import FBX, OBJ, or USD files, export Blender scenes to GLTF, USD, or Alembic, and run multiple exports with optional presets.
Why use it?
They provide a repeatable way to import and export scene files instead of handling each format manually. Batch export also helps when the same assets must be saved in several formats.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Good fit Use them to import FBX, OBJ, or USD files, export Blender scenes to GLTF, USD, or Alembic, and run multiple exports with optional presets.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/dcc-mcp/dcc-mcp-blender/blender-interchange
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add dcc-mcp/dcc-mcp-blender --skill blender-interchange
Clone the repo
git clone --depth 1 https://github.com/dcc-mcp/dcc-mcp-blender

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for blender-interchange

README.md
[![agentmods](https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-blender/blender-interchange/github.svg)](https://agentmods.dev/skills/dcc-mcp/dcc-mcp-blender/blender-interchange)
Your own site
<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-blender/blender-interchange"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-blender/blender-interchange/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for blender-interchange

Your own site · 80×15
<a href="https://agentmods.dev/skills/dcc-mcp/dcc-mcp-blender/blender-interchange"><img src="https://agentmods.dev/badge/skills/dcc-mcp/dcc-mcp-blender/blender-interchange.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 52 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,278 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00052 $0.01278
Opus 5.5 $0.00021 $0.00511
Sonnet 5.5 $0.00010 $0.00256
Haiku 4.5 $0.00005 $0.00128

Measured 24d ago against content hash e64e1594a088, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

blender-interchange scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 24d ago.

The scan reads SKILL.md. This mod also ships 9 executable files (scripts/batch_export.py, scripts/export_alembic.py, scripts/export_gltf.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

src/dcc_mcp_blender/skills/blender-interchange/SKILL.md · 108 lines

How it starts

The opening of the file, as written. The whole thing — 108 lines — stays where its author put it; the contents beside it link to each section on GitHub.

blender-interchange

Typed import/export tools for Blender scene interchange. Load this skill when a workflow needs asset import (FBX, OBJ, USD), GLTF/USD/Alembic export, or batch export. Existing blender-geometry exposes FBX/OBJ export names and delegates to the same implementation.

Tools

Tool Category Description
import_file Import Import FBX or OBJ files with format auto-detection
import_fbx Import Import FBX files with Blender's FBX importer
import_obj Import Import OBJ files with Blender's OBJ importer
import_usd Import Import USD files (.usd/.usda/.usdc/.usdz) with typed options — meshes, materials, cameras, lights, textures
export_gltf Export Export to GLTF/GLB for game engines and web (see GLTF export vertex counts)
export_usd Export Export to USD for pipeline interchange
export_alembic Export Export to Alembic with optional frame range
batch_export Export Run multiple exports with optional preset

Prefer blender-export-preset for reusable export settings, blender-shot-export for camera/shot metadata, and blender-scripting only after checking typed interchange tools.

Native operator options

Options use the current host's RNA names. Represent enum flags as JSON arrays, for example {"object_types": ["MESH"], "bake_anim": false} for FBX batch export. Scalar enums remain strings. The adapter converts enum flags to native sets while retaining JSON arrays in export receipts and stored presets.

Unknown names, invalid values, unfinished operators and missing output files return failure. Requested options are never dropped or retried with defaults. OBJ's basic writer is used only when no native OBJ exporter exists and no options were requested.

Typed USD import_textures maps to import_textures_mode (IMPORT_PACK or IMPORT_NONE). Typed import_subdiv maps to the host's import_subdiv (4.5) or import_subdivision (5.2) RNA property.

Read the full file on GitHub · 108 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 24d ago Changed · +16 lines e64e1594a088
  2. 27d ago Changed · +25 lines 9046f151fe39
  3. 1mo ago First seen · 67 lines · 52 tokens per session scan A b1dea2c95c31

Subscribe to this mod's changes

blender-interchange is a skill published in the GitHub repository dcc-mcp/dcc-mcp-blender (51 stars, last pushed today), licensed MIT. It adds 52 tokens to every session and 1,278 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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