human-avatar

60 mods across 1 repository, 217 stars between them.

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Flips a constraint into a creative driver — uses the limit as the generative force rather than working around it. Triggers: 'invert the constraint', 'use the limitation', 'constraint as feature', 'what if this limit was the requirement'.

217 1mo ago A 59 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Finds the minimum that satisfies the actual requirement — stripping everything wanted but not needed. Triggers: 'minimum viable', 'what's the minimum', 'strip this back', 'what do we actually need', 'scope reduction', 'simplify the requirement'.

217 1mo ago A 62 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Finds paths around a fixed constraint without removing it — routing around a hard limit to reach the same goal. Triggers: 'work around this', 'given this constraint', 'path around the blocker', 'how do we do this anyway', 'constrained solution'.

217 1mo ago A 64 tokens original MIT

s4h-constraint

28

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Entry point for the constraint toolkit. Routes to the right constraint skill based on your situation. Use when you say 'constraint', 'given this limit', 'we can't do X', 'is this really fixed', 'use the limitation', 'minimum viable', 'how do we do this anyway', or want constraint thinking applied without knowing which…

217 1mo ago A 77 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Apply Edward de Bono's APC (Alternatives, Possibilities, Choices) tool to deliberately generate options before evaluating any of them. Use when the user is about to make a decision, wants more options before choosing, feels like they only see two paths, is planning something and wants to make sure they've considered…

217 1mo ago A 84 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Surface and challenge the hidden assumptions in any problem, plan, or framing. Use when the user feels stuck despite trying multiple approaches, a problem seems intractable, a plan keeps failing for unclear reasons, something 'obvious' keeps producing unexpected results, or before using any other creative thinking…

217 1mo ago A 96 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Run an orchestrated multi-method creative thinking sprint on a challenge. Use when the user wants to make real progress on a hard problem, says 'I need to think through this properly', wants a thorough creative exploration rather than a single technique, has a big decision or challenge and wants the full toolkit…

217 1mo ago A 99 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Apply Edward de Bono's Concept Fan to expand the solution space before committing to an approach. Use when the user has a goal or problem and wants to see the full range of ways to achieve it, feels locked into one solution, is evaluating options and wants to make sure they haven't missed any, or wants to think at…

217 1mo ago A 81 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Apply Edward de Bono's CAF (Consider All Factors) tool to map every relevant factor before making a decision or taking action. Use when the user is about to decide something important, wants to make sure they haven't missed anything, is planning an action and needs to think through consequences, or has been surprised…

217 1mo ago A 86 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Apply Edward de Bono's lateral thinking to escape dominant patterns and generate genuinely new directions. Use when the user is stuck on a problem, wants alternatives to their current approach, says 'I keep thinking about this the same way', wants to think outside the box, or needs fresh angles on any challenge …

217 1mo ago A 78 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Apply Edward de Bono's OPS (Other People's Shoes) tool to genuinely think from other perspectives. Use when the user needs to understand how others will respond to a decision, wants to anticipate objections, is designing something for other people, is in a conflict or negotiation, or needs to check whether they've…

217 1mo ago A 87 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Apply Edward de Bono's Plus/Minus/Interesting (PMI) tool for balanced evaluation of any idea, proposal, plan, or decision. Use when the user wants to evaluate something fairly, is tempted to immediately accept or reject an idea, needs to think through pros and cons more carefully, or wants to avoid snap judgments.…

217 1mo ago A 91 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Apply Edward de Bono's Provocation Operation (Po) to use deliberately absurd or impossible statements as springboards to new ideas. Use when the user wants to break out of conventional thinking, says 'let's try something radical', wants to use provocation as a creative tool, or is stuck and needs an unconventional…

217 1mo ago A 88 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Apply Edward de Bono's Random Entry technique — use an unrelated word, object, or image as a creative springboard to break out of cognitive ruts. Use when the user is stuck, wants unexpected inspiration, asks for a random creative prompt, wants to approach something from a completely fresh angle, or says they've…

217 1mo ago A 86 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Apply Edward de Bono's Six Thinking Hats for structured parallel thinking. Use when the user wants to think through a decision, plan, or idea from multiple angles; wants to avoid groupthink or one-dimensional analysis; is preparing for a meeting or discussion; or wants a complete map of a situation before committing.…

217 1mo ago A 103 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Apply Edward de Bono's water logic for flow-based, non-judgmental exploration. Use when the user is in early-stage exploration and premature categorization is killing promising directions, wants to follow where ideas lead without forcing conclusions, is working on something open-ended where 'is this right?' is the…

217 1mo ago A 90 tokens original MIT

s4h-creativity

41

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Entry point for the creativity toolkit. Routes to the right creative thinking technique based on your situation. Use when you say 'creativity', 'think creatively', 'I need fresh ideas', 'help me think differently', 'I'm stuck', or want creative help without knowing which specific tool applies. For comprehensive…

217 1mo ago A 76 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Runs a weighted multi-criteria analysis — making explicit what matters, how much, and how each option performs against it. Triggers: 'weighted decision matrix', 'multi-criteria analysis', 'help me choose between', 'compare these options', 'decision matrix'.

217 1mo ago A 63 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Ensures all real options are visible before choosing — countering the false dichotomy that limits consideration to the first two options that came to mind. Triggers: 'what are all the options', 'false dichotomy check', 'expand the option set', 'what else could we do', 'options inventory'.

217 1mo ago A 71 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Imagines the decision has been made and failed — then diagnoses why. Breaks the commitment bias that prevents honest risk assessment after a direction is chosen. Triggers: 'pre-mortem', 'imagine this failed', 'what could go wrong', 'assume this doesn't work', 'failure mode analysis'.

217 1mo ago A 73 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Categorises a decision by reversibility and applies the appropriate level of process rigour. Triggers: 'is this reversible', 'how much should I think about this', 'one-way door', 'two-way door', 'decision type', 'how committed is this'.

217 1mo ago A 64 tokens original MIT

s4h-decision

46

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Entry point for the decision toolkit. Routes to the right decision skill based on your situation. Use when you say 'decision', 'help me decide', 'should I', 'which option', 'what are my choices', 'what could go wrong', 'is this reversible', or want decision help without knowing which specific tool fits.

217 1mo ago A 72 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Uses constraints productively — maps hard limits, soft preferences, and how the tightest constraints define the solution space. Triggers: 'what are the design constraints', 'map the constraints', 'what are we working within', 'what's fixed', 'constraint-driven design', 'what does the solution space look like'…

217 1mo ago A 76 tokens original MIT

human-avatar/skills-for-humanity

Skill Claude CodeCodex

Structures the feedback loop between making and learning — prototyping, testing, and convergence toward fit. Triggers: 'prototype and test', 'iterate on the design', 'how do we test this', 'get feedback on the design', 'what should we prototype', 'design feedback loop', 'test and learn', 'are we converging'.

217 1mo ago A 76 tokens original MIT