new-system
25Skill Claude CodeCodex
Generate a complete Unity system — MonoBehaviour + ScriptableObject config from structured input.
Skill Claude CodeCodex
Generate a complete Unity system — MonoBehaviour + ScriptableObject config from structured input.
Skill Claude CodeCodex
Structured performance profiling workflow for Unity. Identifies bottlenecks, measures against budgets, and recommends optimizations.
Skill Claude CodeCodex
Load a saved plan from ProjectSettings/GameDeck/plans/ and execute it step-by-step.
Skill Claude CodeCodex
Generates structured playtest report template or analyzes playtest notes into actionable format.
Skill Claude CodeCodex
Rapid prototyping workflow for Unity. Quickly validates a mechanic or concept with throwaway code and a structured report.
Skill Claude CodeCodex
Analyze and refactor a file or system with before/after comparison.
Skill Claude CodeCodex
Generates design or architecture documentation from existing code. Works backwards from implementation to create missing docs.
Skill Claude CodeCodex
Save a plan to ProjectSettings/GameDeck/plans/ — captures the most recent plan from this conversation, or a plan you provide directly.
Skill Claude CodeCodex
Analyzes a feature or phase for scope creep. Compares current scope against the original plan in TASKS.md.
Skill Claude CodeCodex
Generates or updates a sprint plan based on docs/TASKS.md backlog, completed work, and priorities.
Skill Claude CodeCodex
Scans codebase for technical debt indicators (TODO, FIXME, HACK, complexity), tracks and prioritizes debt items.