playtest-report

playtest-report is a skill for Claude Code from RamonBedin/mcp-game-deck. It costs 20 tokens per session (329 once invoked), scanned A, original, MIT.

A tool for creating or organizing notes from game playtesting, where people try a game and give feedback. It can provide a blank report or turn raw notes into sections such as problems, bugs, and next actions.

In plain words
What is it for?
Use it to start a new playtest report or analyze notes after a testing session. It helps record first impressions, gameplay problems, bugs, performance issues, and priority fixes.
Why use it?
It gives scattered playtest feedback a consistent structure, making important issues easier to find and act on.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter.

Part of the mcp-game-deck plugin — 24 skills, 10 agents shipped together

Good fit Use it to start a new playtest report or analyze notes after a testing session. It helps record first impressions, gameplay problems, bugs, performance issues, and priority fixes.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ramonbedin/mcp-game-deck/playtest-report
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add RamonBedin/mcp-game-deck --skill playtest-report
Clone the repo
git clone --depth 1 https://github.com/RamonBedin/mcp-game-deck

Made for: Claude Code.

Or install mcp-game-deck, the plugin that ships this one along with the rest of its 24 skills, 10 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for playtest-report

README.md
[![agentmods](https://agentmods.dev/badge/skills/ramonbedin/mcp-game-deck/playtest-report/github.svg)](https://agentmods.dev/skills/ramonbedin/mcp-game-deck/playtest-report)
Your own site
<a href="https://agentmods.dev/skills/ramonbedin/mcp-game-deck/playtest-report"><img src="https://agentmods.dev/badge/skills/ramonbedin/mcp-game-deck/playtest-report/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for playtest-report

Your own site · 80×15
<a href="https://agentmods.dev/skills/ramonbedin/mcp-game-deck/playtest-report"><img src="https://agentmods.dev/badge/skills/ramonbedin/mcp-game-deck/playtest-report.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 20 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 329 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00020 $0.00329
Opus 5 $0.00010 $0.00164
Sonnet 5 $0.00004 $0.00066
Haiku 4.5 $0.00002 $0.00033

Measured 9d ago against content hash 2baa6827c996, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

playtest-report scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Plugin~/skills/playtest-report/SKILL.md · 61 lines

What it actually says

When this skill is invoked:

  1. Determine mode:

    • new: Generate blank template
    • analyze [path]: Parse raw notes into structured format
  2. Template structure:

## Playtest Report — [Date]

### Session Info
- Build: [version]
- Duration: [minutes]
- Platform: [target]
- Tester: [name/anonymous]

### First Impressions (0-5 min)
[Initial reactions, onboarding clarity, first confusion points]

### Gameplay Flow
**What Worked:**
- ...

**Pain Points:**
- ...

**Confusion Points:**
- ...

**Delight Moments:**
- ...

### Bugs Encountered
| Bug | Severity | Reproducible? |
|-----|----------|---------------|

### Feature-Specific Feedback
[Per-feature observations]

### Performance Notes
[Frame drops, loading times, visual glitches]

### Overall Assessment
- Fun Factor: [1-5]
- Polish Level: [1-5]
- Would Play Again: [Yes/No/Maybe]

### Priority Actions
1. [Most impactful change to make]
  1. For analyze mode: Parse raw notes and categorize into the structured format above, extracting bugs, pain points, and priority actions.
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 61 lines · 20 tokens per session scan A 2baa6827c996

Subscribe to this mod's changes

playtest-report is a skill published in the GitHub repository RamonBedin/mcp-game-deck (6 stars, last pushed 2mo ago), licensed MIT. It adds 20 tokens to every session and 329 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.