XeldarAlz/everything-claude-unity
Command Claude Code
Full development pipeline — clarify requirements, plan implementation, execute with agents, verify with review + tests.
XeldarAlz/everything-claude-unity
Command Claude Code
Full development pipeline — clarify requirements, plan implementation, execute with agents, verify with review + tests.
XeldarAlz/everything-claude-unity
Hook Claude Code
Runs before the agent uses a tool for Edit, Write and Bash tool calls, executing block-scene-edit.sh, block-meta-edit.sh, guard-editor-runtime.sh, gateguard.sh, guard-project-config.sh, block-projectsettings.sh and bash-gate.sh (7 commands). From XeldarAlz/everything-claude-unity.
XeldarAlz/everything-claude-unity
Hook Claude Code
Runs after a tool call finishes for Read, Edit, Write and Bash tool calls, executing track-reads.sh, warn-serialization.sh, warn-filename.sh, warn-platform-defines.sh, quality-gate.sh, track-edits.sh, suggest-verify.sh, validate-commit.sh, build-analyze.sh, cost-tracker.sh and instinct-capture.sh (11 commands). From…
XeldarAlz/everything-claude-unity
Hook Claude Code
Runs before the context is compacted, executing pre-compact.sh. From XeldarAlz/everything-claude-unity.
XeldarAlz/everything-claude-unity
Hook Claude Code
Runs when a session starts, executing session-restore.sh. From XeldarAlz/everything-claude-unity.
XeldarAlz/everything-claude-unity
Hook Claude Code
Runs when the agent finishes a response, executing stop-validate.sh, session-save.sh, auto-learn.sh, instinct-distill.sh and notify.sh (5 commands). From XeldarAlz/everything-claude-unity.
XeldarAlz/everything-claude-unity
Settings file Claude Code
MCP configuration declaring 1 server: unityMCP.
XeldarAlz/everything-claude-unity
Skill Claude CodeCodex
Assembly definition management — when to create asmdefs, reference rules, Editor/Runtime/Test separation, platform filters, compilation speed optimization.
XeldarAlz/everything-claude-unity
Skill Claude CodeCodex
Structured commit trailers — adds Constraint, Rejected, Scope-risk, and Not-tested metadata to commit messages. Captures architectural decisions and known gaps in git history.
XeldarAlz/everything-claude-unity
Skill Claude CodeCodex
Ambiguity gating — detects vague feature requests and forces structured requirements gathering with scoring across scope, platform, performance, integration, and acceptance criteria. Prevents wasted cycles on underspecified tasks.
XeldarAlz/everything-claude-unity
Skill Claude CodeCodex
Event system patterns — C# events, UnityEvent, SO event channels, static EventBus. When to use each, zero-allocation patterns, memory leak prevention.
XeldarAlz/everything-claude-unity
Skill Claude CodeCodex
Configures Claude Code's statusline to display Unity workflow state — current phase, active agent, files modified, and session duration.
XeldarAlz/everything-claude-unity
Skill Claude CodeCodex
Post-debugging knowledge extraction — captures non-obvious, codebase-specific learnings that pass quality gates. Invoke after resolving tricky bugs or discovering surprising behavior.
XeldarAlz/everything-claude-unity
Skill Claude CodeCodex
Heuristics for choosing the right model tier (haiku/sonnet/opus) when delegating to agents. Loaded by orchestrating commands to inform agent selection.
XeldarAlz/everything-claude-unity
Skill Claude CodeCodex
Object pooling patterns — Unity ObjectPool , custom ComponentPool, warm-up strategies, return-to-pool lifecycle. Eliminates runtime Instantiate/Destroy overhead.
XeldarAlz/everything-claude-unity
Skill Claude CodeCodex
ScriptableObject architecture patterns — event channels, variable references, runtime sets, factory pattern, data containers. The backbone of data-driven Unity architecture.
XeldarAlz/everything-claude-unity
Skill Claude CodeCodex
Unity serialization rules — FormerlySerializedAs on renames, SerializeField vs public, SerializeReference for polymorphism, Unity null check (== null not ?.). CRITICAL: prevents silent data loss.