XeldarAlz

65 mods across 1 repository, 21 stars between them.

unity-workflow

49

XeldarAlz/everything-claude-unity

Command Claude Code

Full development pipeline — clarify requirements, plan implementation, execute with agents, verify with review + tests.

21 4mo ago A 24 tokens original MIT

PreToolUse

50

XeldarAlz/everything-claude-unity

Hook Claude Code

Runs before the agent uses a tool for Edit, Write and Bash tool calls, executing block-scene-edit.sh, block-meta-edit.sh, guard-editor-runtime.sh, gateguard.sh, guard-project-config.sh, block-projectsettings.sh and bash-gate.sh (7 commands). From XeldarAlz/everything-claude-unity.

21 4mo ago A tokens not measured original MIT

PostToolUse

51

XeldarAlz/everything-claude-unity

Hook Claude Code

Runs after a tool call finishes for Read, Edit, Write and Bash tool calls, executing track-reads.sh, warn-serialization.sh, warn-filename.sh, warn-platform-defines.sh, quality-gate.sh, track-edits.sh, suggest-verify.sh, validate-commit.sh, build-analyze.sh, cost-tracker.sh and instinct-capture.sh (11 commands). From…

21 4mo ago A tokens not measured original MIT

PreCompact

52

XeldarAlz/everything-claude-unity

Hook Claude Code

Runs before the context is compacted, executing pre-compact.sh. From XeldarAlz/everything-claude-unity.

21 4mo ago A tokens not measured original MIT

SessionStart

53

XeldarAlz/everything-claude-unity

Hook Claude Code

Runs when a session starts, executing session-restore.sh. From XeldarAlz/everything-claude-unity.

21 4mo ago A tokens not measured original MIT

Stop

54

XeldarAlz/everything-claude-unity

Hook Claude Code

Runs when the agent finishes a response, executing stop-validate.sh, session-save.sh, auto-learn.sh, instinct-distill.sh and notify.sh (5 commands). From XeldarAlz/everything-claude-unity.

21 4mo ago A tokens not measured original MIT

XeldarAlz/everything-claude-unity

Skill Claude CodeCodex

Assembly definition management — when to create asmdefs, reference rules, Editor/Runtime/Test separation, platform filters, compilation speed optimization.

21 4mo ago A 30 tokens original MIT

commit-trailers

57

XeldarAlz/everything-claude-unity

Skill Claude CodeCodex

Structured commit trailers — adds Constraint, Rejected, Scope-risk, and Not-tested metadata to commit messages. Captures architectural decisions and known gaps in git history.

21 4mo ago A 37 tokens original MIT

deep-interview

58

XeldarAlz/everything-claude-unity

Skill Claude CodeCodex

Ambiguity gating — detects vague feature requests and forces structured requirements gathering with scoring across scope, platform, performance, integration, and acceptance criteria. Prevents wasted cycles on underspecified tasks.

21 4mo ago A 42 tokens original MIT

event-systems

59

XeldarAlz/everything-claude-unity

Skill Claude CodeCodex

Event system patterns — C# events, UnityEvent, SO event channels, static EventBus. When to use each, zero-allocation patterns, memory leak prevention.

21 4mo ago A 37 tokens original MIT

hud-statusline

60

XeldarAlz/everything-claude-unity

Skill Claude CodeCodex

Configures Claude Code's statusline to display Unity workflow state — current phase, active agent, files modified, and session duration.

21 4mo ago A 30 tokens original MIT

learner

61

XeldarAlz/everything-claude-unity

Skill Claude CodeCodex

Post-debugging knowledge extraction — captures non-obvious, codebase-specific learnings that pass quality gates. Invoke after resolving tricky bugs or discovering surprising behavior.

21 4mo ago A 34 tokens original MIT

model-routing

62

XeldarAlz/everything-claude-unity

Skill Claude CodeCodex

Heuristics for choosing the right model tier (haiku/sonnet/opus) when delegating to agents. Loaded by orchestrating commands to inform agent selection.

21 4mo ago A 37 tokens original MIT

object-pooling

63

XeldarAlz/everything-claude-unity

Skill Claude CodeCodex

Object pooling patterns — Unity ObjectPool , custom ComponentPool, warm-up strategies, return-to-pool lifecycle. Eliminates runtime Instantiate/Destroy overhead.

21 4mo ago A 35 tokens original MIT

scriptable-objects

64

XeldarAlz/everything-claude-unity

Skill Claude CodeCodex

ScriptableObject architecture patterns — event channels, variable references, runtime sets, factory pattern, data containers. The backbone of data-driven Unity architecture.

21 4mo ago A 34 tokens original MIT

XeldarAlz/everything-claude-unity

Skill Claude CodeCodex

Unity serialization rules — FormerlySerializedAs on renames, SerializeField vs public, SerializeReference for polymorphism, Unity null check (== null not ?.). CRITICAL: prevents silent data loss.

21 4mo ago A 44 tokens original MIT