deep-interview

deep-interview is a skill for Claude Code from XeldarAlz/everything-claude-unity. It costs 42 tokens per session (958 once invoked), scanned A, original, MIT.

A requirements-checking process that tests whether a feature request is specific enough before work begins.

In plain words
What is it for?
It is for deciding when to ask structured clarification questions and when to proceed with bug fixes, simple changes, follow-ups, or requests that already contain enough detail.
Why use it?
It reduces rework caused by vague requests by checking details such as scope, target platform, performance needs, integrations, and how success will be measured.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Part of the everything-claude-unity plugin — 42 skills, 27 commands, 20 agents, 5 hooks shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/xeldaralz/everything-claude-unity/deep-interview
Any agent
npx skills add XeldarAlz/everything-claude-unity --skill deep-interview
Clone the repo
git clone --depth 1 https://github.com/XeldarAlz/everything-claude-unity

Made for: Claude Code.

Or install everything-claude-unity, the plugin that ships this one along with the rest of its 42 skills, 27 commands, 20 agents, 5 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for deep-interview

README.md
[![agentmods](https://agentmods.dev/badge/skills/xeldaralz/everything-claude-unity/deep-interview.svg)](https://agentmods.dev/skills/xeldaralz/everything-claude-unity/deep-interview)
Your own site
<a href="https://agentmods.dev/skills/xeldaralz/everything-claude-unity/deep-interview"><img src="https://agentmods.dev/badge/skills/xeldaralz/everything-claude-unity/deep-interview.svg" alt="Measured on agentmods" height="20"></a>
Per session 42 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 958 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00042 $0.00958
Opus 5 $0.00021 $0.00479
Sonnet 5 $0.00008 $0.00192
Haiku 4.5 $0.00004 $0.00096

Measured 6d ago against content hash e66edf3c6e68, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-05, from the pricing page.

Security

Grade A, and why

deep-interview scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/core/deep-interview/SKILL.md · 98 lines

How it starts

The opening of the file, as written. The whole thing — 98 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Deep Interview — Ambiguity Gating

Before executing any feature request, evaluate whether the requirements are clear enough to proceed. Vague requests waste agent cycles and produce code that needs reworking.

When to Activate

A request is vague when ALL of these are true:

  • No file paths or directory references mentioned
  • No function, class, or component names specified
  • No code blocks or snippets included
  • No numbered steps or explicit instructions
  • The request is more than 10 words (short requests like "add a jump" are intentionally open-ended and acceptable)

If any one specificity signal is present, skip the interview and proceed normally.

Exemptions — Skip the Interview

Do NOT activate for:

  • Bug fixes — request mentions "error", "bug", "crash", "fix", "broken", "NullReference", "exception"
  • Commands with built-in clarification/unity-workflow has its own Phase 1: Clarify, /unity-prototype expects open-ended prompts
  • Explicit opt-out — user includes --skip-interview or says "just do it" / "don't ask"
  • Follow-up requests — user is continuing a conversation where requirements were already established
  • Simple modifications — "make it faster", "change the color to red", "increase the speed"

Ambiguity Score

Rate the request across 5 dimensions. Each scores 0–2:

Score Meaning
0 Unspecified — no information provided
1 Partial — vague or implied
2 Clear — explicitly stated or obvious from context

Dimensions

  1. Scope — What exactly is being built? What are its boundaries? What is NOT included?
  2. Platform — Target platform, Unity version, render pipeline, input method?
  3. Performance — FPS target, memory budget, draw call limits, target device tier?
  4. Integration — What existing systems does this touch? Dependencies? Data flow?
  5. Acceptance Criteria — How do we know it's done? What should we test? What does success look like?

Threshold: total score >= 6 out of 10 to proceed.

Read the full file on GitHub · 98 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 98 lines · 42 tokens per session scan A e66edf3c6e68

Subscribe to this mod's changes

deep-interview is a skill published in the GitHub repository XeldarAlz/everything-claude-unity (21 stars, last pushed 4mo ago), licensed MIT. It adds 42 tokens to every session and 958 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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