Skill Claude CodeCodex
Use when writing GDScript — static typing, await/coroutines, lambdas, match patterns, export annotations, inner classes, and common idioms.
Skill Claude CodeCodex
Use when writing GDScript — static typing, await/coroutines, lambdas, match patterns, export annotations, inner classes, and common idioms.
Skill Claude CodeCodex
Use when designing a new Godot feature or system — guides scene tree planning, node type selection, and architectural decisions.
Skill Claude CodeCodex
Use when reviewing GDScript or C# Godot code — checklist of best practices, common anti-patterns, and Godot-specific pitfalls.
Skill Claude CodeCodex
Use when debugging Godot projects — remote debugger, print techniques, signal tracing, common error patterns and fixes.
Skill Claude CodeCodex
Use when the user wants to learn Godot while building — teaching mode that explains the concept, the editor setup, and what to verify, instead of just delivering code. Triggers on "teach me", "explain as we go", "I'm learning Godot", "guide me", "walk me through", "help me understand".
Skill Claude CodeCodex
Use when optimizing Godot games — profiler, draw calls, physics tuning, memory management, and common bottlenecks.
Skill Claude CodeCodex
Use when creating a new Godot 4.x project — scaffolds recommended directory structure, project settings, autoloads, and .gitignore.
Skill Claude CodeCodex
Use when writing tests for Godot projects — TDD workflow with GUT and gdUnit4, covers both GDScript and C#.
Skill Claude CodeCodex
Use when building user interfaces — Control nodes, themes, anchors, containers, and layout patterns.
Skill Claude CodeCodex
Use when building in-game HUDs — health bars, score displays, minimap, notifications, and damage numbers.
Skill Claude CodeCodex
Use when implementing input — InputEvent system, Input Map actions, controllers/gamepads, mouse/touch, action rebinding, and input architecture.
Skill Claude CodeCodex
Use when building inventory systems — Resource-based items, slot management, stacking, and UI binding.
Skill Claude CodeCodex
Use when using the LimboAI addon — behavior trees and hierarchical state machines (C++ GDExtension) with a visual editor, BTTask subclassing, and a blackboard.
Plugin Claude Code
Persistent memory for Claude using a dedicated Logseq graph. Save and load project context, decisions, and progress across sessions and devices.
Instructions file
Instructions for jame581/LogseqBrain, covering claude.md, what this repo is, architecture, shared references (since v0.6.0) and graph path resolution (every skill does this).
Skill Claude CodeCodex
Lint and repair the Claude Brain Logseq graph — find and fix format violations that create phantom pages or broken macros. Triggers: "brain doctor", "lint brain", "check brain health", "clean up brain", "fix brain", "graph hygiene", "why are there empty pages", "find broken pages", "backfill digests", "rebuild digest…
Skill Claude CodeCodex
Set up the Claude Brain Logseq graph (first-time) or add a new project page. Triggers: "init brain", "setup brain", "init brain project ", "add project to brain". Don't fire for loads, saves, or status checks — those are handled by brain-load, brain-save, and brain-status.
Skill Claude CodeCodex
Load project context from the Claude Brain Logseq graph into the current session. Triggers: "load brain", "load ", "resume ", "continue work on ", "what do we know about ". Don't fire for write operations (use brain-save), generic questions about Logseq itself, or "open " / "switch to " requests that mean opening…
Skill Claude CodeCodex
Save session context, decisions, progress, and plans to the Claude Brain Logseq graph. Triggers: "save to brain", "save this", "remember this", "store this decision", "log this", "save progress", "before I quit", "wrap up". Don't fire for read operations (use brain-load) or status checks (use brain-status).
Skill Claude CodeCodex
Show a dashboard of all projects in the Claude Brain graph, or graph analytics. Dashboard triggers: "brain status", "show projects", "show brain", "what's in my brain", "project dashboard", "brain overview", "list projects", "summary". Analytics triggers: "brain stats", "graph analytics", "graph activity over time".…