SessionStart
25levy-street/world-of-claudecraft
Hook Claude Code
Runs when a session starts, executing ensure-hooks.sh. From levy-street/world-of-claudecraft.
levy-street/world-of-claudecraft
Hook Claude Code
Runs when a session starts, executing ensure-hooks.sh. From levy-street/world-of-claudecraft.
levy-street/world-of-claudecraft
Hook Claude Code
Runs when the agent finishes a response, executing qa-stop.sh. From levy-street/world-of-claudecraft.
levy-street/world-of-claudecraft
Settings file Claude Code
Agent settings declaring 3 hook events (PreToolUse, SessionStart, Stop).
levy-street/world-of-claudecraft
Skill Claude CodeCodex
Generate game-ready 3D assets for World of ClaudeCraft with the AI asset pipeline (Tripo API + optional gpt-image-2). Use when asked to create or generate game assets, a new weapon model, a prop, a creature or mob model, a player-class skin, or any 3D model or texture for the game. Drives…
levy-street/world-of-claudecraft
Skill Claude CodeCodex
Author new GLB animation clips for World of ClaudeCraft rigs (locomotion, attacks, casts, ability-specific motions, hit reactions, deaths, emotes) without inventing a new dispatch mechanism. Use when a class, mob family, or NPC needs a distinct clip instead of sharing a generic one, when growing coverage per issue.
levy-street/world-of-claudecraft
Skill Claude CodeCodex
Triage a red, stalled, or cancelled CI run on a World of ClaudeCraft PR. Classify the failure first, then apply the matching remedy instead of blind reruns.
levy-street/world-of-claudecraft
Skill Claude CodeCodex
Build features and fix bugs the clean, scalable way for World of ClaudeCraft. Use when adding a feature, refactoring logic out of a large file (sim.ts, hud.ts, renderer.ts, main.ts), or fixing a bug, especially when the change would otherwise append a block of new logic to an existing big file. Extracts self-contained…
levy-street/world-of-claudecraft
Skill Claude CodeCodex
Break a big feature into a phased multi-session implementation plan with per-phase starter prompts, progress tracking, and cross-session state. Invoked only as the /feature-plan slash command (disable-model-invocation keeps it out of the model-facing skill list by design); pass the feature description inline or you…
levy-street/world-of-claudecraft
Skill Claude CodeCodex
Create a GitHub issue for World of ClaudeCraft in the maintainer's house format. Use when asked to file, open, or create a GitHub issue or bug report from a description, a screenshot, or a rough placeholder. Rewrites the input into a clean, professional issue (Problem, Steps to reproduce, Expected, Actual, Scope…
levy-street/world-of-claudecraft
Skill Claude CodeCodex
Fill pending i18n rows across every locale for World of ClaudeCraft, the release-time workflow. Use when the release-tier gate (I18NRELEASETIER=1) fails on pending rows, when asked to translate or fill locales, overlays, or matcher DICTs, or when preparing a release branch whose registry still has pending entries.…
levy-street/world-of-claudecraft
Skill Claude CodeCodex
Turn a reference image into a shipping World of ClaudeCraft GLB using the img2threejs intake gates and this repo's deterministic export, optimize, fingerprint, and test pipeline. Use when asked to create, replace, or rebuild a world asset (prop, furniture, building, landmark, stall, service object) from a concept or…
levy-street/world-of-claudecraft
Skill Claude CodeCodex
Capture before/after screenshots for a World of ClaudeCraft PR (desktop and mobile), commit them under docs/screenshots, and reference them from the PR body. Use when a change is visual (render, HUD, CSS, content models, windows), when the PR template's screenshot requirement applies, or when asked to screenshot the…
levy-street/world-of-claudecraft
Skill Claude CodeCodex
Run the full end-of-contribution QA review over the current change (the qa-checklist gate plus a coverage fan-out and the domain reviewers it names).
levy-street/world-of-claudecraft
Skill Claude CodeCodex
Release-gate scan for deliberately planted malicious code (crypto miners, data/secret exfiltration, backdoors, RCE/obfuscation, install hooks) across the whole working tree of World of ClaudeCraft. Use before tagging or shipping a release, or whenever you want to confirm the tree is free of malicious code. Runs the…
levy-street/world-of-claudecraft
Skill Claude CodeCodex
Audit a release/ merge into a long-lived feature branch for the known drift hazards. Use immediately after merging a release branch into a feature branch (or when reviewing such a merge commit): finds branch-owned files the merge touched, release changes landed on a legacy arm that a migrated handler must mirror, new…
levy-street/world-of-claudecraft
Skill Claude CodeCodex
Review a GitHub pull request for World of ClaudeCraft the way the maintainer does. Use when asked to review a PR, look at a PR, or check a PR (a github.com/.../pull/ link or a PR number). Fetches the PR, classifies the change by domain (sim, wire/parity, render, ui, server, i18n), verifies the repo's invariants…
levy-street/world-of-claudecraft
Skill Claude CodeCodex
Write or review World of ClaudeCraft spell, talent, aura, item, and mechanic tooltips in plain English. Use whenever player-facing tooltip text is added, changed, audited, or found to be vague, especially when damage, healing, duration, stacks, targets, resources, or Attack Power and Spell Power scaling must match…
levy-street/world-of-claudecraft
Instructions file CodexOpenCode
Instructions for levy-street/world-of-claudecraft, covering codex entry point, start safely, work effectively, codex workflows and completion contract.
levy-street/world-of-claudecraft
Instructions file
Instructions for levy-street/world-of-claudecraft, covering world of claudecraft, repo map, commands, default task workflow and architecture (the load-bearing ideas).
levy-street/world-of-claudecraft
Instructions file Gemini CLI
Instructions for levy-street/world-of-claudecraft, covering gemini developer guide: world of claudecraft, model capabilities and optimization and mcp setup.