world-of-claudecraft: Skill for Claude Code

.claude/skills/feature-plan/SKILL.md

feature-plan is a skill for Claude Code from levy-street/world-of-claudecraft. It costs 69 tokens per session (5,170 once invoked), scanned C, original, MIT.

A planning command for breaking a large software feature into stages that can be completed across separate coding sessions.

In plain words
What is it for?
Use it to create phased implementation plans, starter prompts for each stage, and progress tracking for a feature.
Why use it?
It keeps each session focused and preserves decisions and progress between sessions, so long feature work is less likely to lose context.

Skill for Claude Code

Written for Claude Code: disable-model-invocation in frontmatter. Also seen: mentions CLAUDE.md; mentions subagents; mentions Claude Code.

This is levy-street/world-of-claudecraft's own configuration. It tells Claude Code how to work on world-of-claudecraft itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything world-of-claudecraft configures →

About the project

World of ClaudeCraft is a browser-based classic-style multiplayer online game with a persistent shared world that can also run locally or be controlled through a Python reinforcement-learning interface. Players can quest and raid in the online world, while developers can host it themselves and train AI agents to play. The catalogue skills, agents, instructions, hooks, and setting support workflows for interacting with and developing the game.

levy-street/world-of-claudecraft · 2,251 stars · on GitHub · worldofclaudecraft.com

Reuse

Borrowing it

Nothing to install: this file belongs to levy-street/world-of-claudecraft. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/levy-street/world-of-claudecraft/main/.claude/skills/feature-plan/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/levy-street/world-of-claudecraft

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for feature-plan

README.md
[![agentmods](https://agentmods.dev/badge/skills/levy-street/world-of-claudecraft/feature-plan/github.svg)](https://agentmods.dev/skills/levy-street/world-of-claudecraft/feature-plan)
Your own site
<a href="https://agentmods.dev/skills/levy-street/world-of-claudecraft/feature-plan"><img src="https://agentmods.dev/badge/skills/levy-street/world-of-claudecraft/feature-plan/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for feature-plan

Your own site · 80×15
<a href="https://agentmods.dev/skills/levy-street/world-of-claudecraft/feature-plan"><img src="https://agentmods.dev/badge/skills/levy-street/world-of-claudecraft/feature-plan.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 69 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,170 The whole file, excluding the scripts and references it only reads on demand.
Security scan C 1 finding. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector warn 7 Sept 2026
SkillSpector: 3 findings, up to high

These are SkillSpector’s own severities. On a checked sample its high-severity flags on skills were ~96% false positives — a documented command, a public API, a “never do X” rule — so we show them as a caution to read, not a verdict. Why →

  • high Tool Misuse · line 357
    Tool parameters are crafted to achieve unintended or unsafe behavior. Parameter abuse can bypass intended safety checks (e.g. shell=True, --force, dangerous glob patterns).
    Fix: Validate all tool parameters against an allowlist. Reject dangerous parameter values (shell=True, --force, -rf /) and use safe defaults.
  • medium MCP Rug Pull · line 210
    npx commands without a version suffix (e.g. @1.0.0) create a rug-pull risk if the upstream server is compromised and publishes a malicious update.
    Fix: Pin the version: npx @scope/[email protected]
  • medium MCP Rug Pull · line 215
    npx commands without a version suffix (e.g. @1.0.0) create a rug-pull risk if the upstream server is compromised and publishes a malicious update.
    Fix: Pin the version: npx @scope/[email protected]
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00069 $0.05170
Opus 5 $0.00034 $0.02585
Sonnet 5 $0.00014 $0.01034
Haiku 4.5 $0.00007 $0.00517

Measured 12d ago against content hash 73a31cb346df, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade C, and why

feature-plan scanned grade C with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Recursive force deletehighDestructive command

rm -rf with a variable or a broad path is one typo away from removing the wrong tree.

`docs: remove {feature-name} planning scaffolding` commit if committed; `rm -rf` if never
.claude/skills/feature-plan/SKILL.md · 370 lines

How it starts

The opening of the file, as written. The whole thing — 370 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Feature Plan: multi-phase implementation planning

Break a large feature into a phased implementation plan designed for multiple Claude Code sessions. Every phase runs as its own fresh session. The whole point is to save context per phase: the orchestrator delegates reading and fan-out to subagents and keeps only conclusions, so each session stays sharp. Effort levels, fan-out expectations, and per-model behavior are NOT this skill's business: the root CLAUDE.md "Working style and effort by model" block owns them, and every prompt this skill emits references that block instead of naming a model.

The user provides a feature description inline (/feature-plan add a guild bank) or you ask for one.

Before doing anything else: scan memory. Check the MEMORY.md index and project memory entries for prior decisions or feedback relevant to this feature's domain. Past incidents encoded there are cheaper than rediscovering them.

What this repo is (so the plan fits it)

Architecture and invariants live in the root CLAUDE.md (one sim three hosts, the IWorld seam, server authority, 20 Hz determinism via Rng, the i18n contract, the same-change content obligations); the plan must respect all of them, so reference that file rather than restating it. Two planning-specific consequences:

  • A feature added to the offline Sim is not done until it is mirrored online (via ClientWorld) and, where relevant, exposed to the RL env. Extend IWorld first, then implement it in both worlds.
  • The contributor i18n policy is stated ONCE, here, and referenced everywhere else in the generated packet. Every new player-visible string is a t() key added in ENGLISH to the matching src/ui/i18n.catalog/<domain>.ts module and rendered via t(); never edit the src/ui/i18n.locales/ overlays (release-time maintainer work; the one exception, M16: a wordy new English value also needs its non-Latin fills in the same change). Sim/server stay language-agnostic but their player text needs a matcher rule in src/ui/sim_i18n.ts / src/ui/server_i18n.ts in the SAME change; the S3 guard (tests/localization_fixes.test.ts) enforces it. Full model: root CLAUDE.md and src/ui/CLAUDE.md.

Read the full file on GitHub · 370 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 370 lines · 69 tokens per session scan C 73a31cb346df

Subscribe to this mod's changes

feature-plan is a skill published in the GitHub repository levy-street/world-of-claudecraft (2,251 stars, last pushed yesterday), licensed MIT. It adds 69 tokens to every session and 5,170 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it C with 1 finding (recursive force delete). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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