Audit World of ClaudeCraft Codex support for current conventions, model neutrality, instruction quality, agent safety, skill design, hooks, CI integration, and documentation drift. Use when reviewing or modernizing AGENTS.md, .codex, .agents, Codex workflows, Codex-facing scripts, or the repository AI architecture.
Implement World of ClaudeCraft features, bug fixes, and focused refactors using module-first design and behavior-driven tests. Use when adding behavior, fixing a defect, extracting logic from a large file, or moving code behind an existing architectural seam.
Plan a large or multi-session World of ClaudeCraft feature as architecture-aligned vertical slices with explicit decisions, verification, and handoff state. Use when the user requests a phased implementation plan, planning packet, session breakdown, or scalable approach before implementation.
Draft and create a focused GitHub issue for World of ClaudeCraft using the project issue format. Use only when the user explicitly asks to file, create, or open an issue. A request for a draft does not authorize creating the issue.
Turn a reference image into a shipping World of ClaudeCraft GLB through the img2threejs intake gates and the repo's deterministic export, optimize, fingerprint, and test pipeline. Use when asked to create, replace, rebuild, re-export, or re-pin a world asset (prop, furniture, building, landmark, stall, service object)…
Run end-of-contribution QA for World of ClaudeCraft, including readiness checks, scoped regression testing, and conditional specialist review. Use when asked to QA changes, make work ready, verify a branch or worktree, or assess whether a contribution is complete.
Perform a whole-tree World of ClaudeCraft release malware audit using the deterministic scanner plus contextual triage. Use before a release, for a release tag or branch, after suspicious dependency or install changes, or when explicitly asked for a malware-focused security review.
Audit a release merge into a long-lived World of ClaudeCraft branch for semantic conflict damage, legacy drift, missed inventory updates, and invalidated planning assumptions. Use after merging a release branch, when reviewing a release merge commit, or before resuming feature work after upstream integration.
Review a World of ClaudeCraft pull request against its actual diff, canonical architecture, tests, and domain risks. Use when asked to inspect, review, assess, or prepare feedback for a pull request. Reading and drafting are allowed by default, but posting GitHub feedback requires explicit authorization.
Write or audit World of ClaudeCraft spell, talent, aura, item, and mechanic tooltips in plain English, with live damage, healing, timing, target, resource, and power-scaling accuracy. Use for every player tooltip change or tooltip clarity review.
Determinism and SimContext-seam reviewer for any diff that touches src/sim/ in World of ClaudeCraft. src/sim/sim.ts is a thin coordinator over sibling game-system modules behind the SimContext seam. Audits a diff for COVERAGE: rng draw-order, tick-phase order, shared-entry-point delegation, the SimContext contract…
Same-change content-obligation reviewer for World of ClaudeCraft. Use on any diff that adds or changes game content records under src/sim/content/ (items, mobs, quests, zones, dungeons, abilities, recipes, deeds, reliquary). Verifies the cross-cutting obligations every new content record carries in the SAME change…
Parity drift detector for World of ClaudeCraft. "Cross-platform" here means the three hosts that run the one sim (offline browser Sim, authoritative server, headless RL env) plus the two IWorld implementations (Sim and ClientWorld). Audits IWorld parity, the server client wire protocol (wireEntity/applyWire), SimEvent…
Database performance and scaling reviewer for World of ClaudeCraft (Postgres via pg). Use on any change that touches SQL, a database call site, schema or indexes, query cadence or cardinality, pool or lock behavior, timeout policy, scheduled/background database work, database driver or PostgreSQL…
Presentation-seam reviewer for any diff that touches src/ui/, src/styles/, or src/render/ presentation code in World of ClaudeCraft. Audits a diff for COVERAGE of the frontend contracts: pure-core completeness (UIPURECORES / RENDERPURECORES), the pure-core-plus-thin-painter recipe, PainterHost write elision, the…
QA-gate pipeline reviewer for World of ClaudeCraft. Use on any diff that touches the gate or CI plumbing: scripts/gate.mjs, scripts/lib/gate.mjs, scripts/lib/ci.mjs, scripts/cishardtest.mjs, .github/workflows/, or their pin tests. The selective gate is the merge bar, so a selection-semantics bug silently skips tests…
Schema and persisted-state safety analyzer for World of ClaudeCraft (Postgres via pg). There are no migration files: the schema is inline DDL (SCHEMA in server/db.ts plus the domain SCHEMA modules ensureSchema() applies in order), re-applied at every boot under an advisory lock, and persisted state lives in JSONB.…
Privacy and security reviewer for World of ClaudeCraft code changes. Use before committing to verify server authority / anti-cheat, dev-command gating, secret handling, auth, parameterized SQL, input validation, moderation/admin gating, and account-data privacy from CLAUDE.md. Read-only - analyzes code but never…
Evergreen end-of-contribution QA gate for World of ClaudeCraft. Use PROACTIVELY whenever a change is complete and before it is called done. Reads the diff, cross-references the root and sub-directory CLAUDE.md rules, runs the matching guard tests, and checks every repo invariant in play: determinism and sim purity…
Read-only release-gate auditor for World of ClaudeCraft. Triages the output of scripts/malwarescan.mjs and reasons about DELIBERATELY planted malicious code: crypto miners, data/secret exfiltration, backdoors/auth bypasses, and RCE/obfuscation. Distinct from privacy-security-review (which catches accidental security…
GPU-preparation, render-memory, and hitch-evidence reviewer for World of ClaudeCraft. Use on any diff under src/render/, and on any diff that creates GPU resources, changes preparation or VFX lifetime, adds a performance probe, or changes client/fleet performance telemetry. This role owns GPU scheduling, resource…
Server hot-path performance reviewer for World of ClaudeCraft. Use on any diff that adds or changes server-side work that runs per tick, per request, per broadcast, or per connected session: a shared read, a cache, a growing table or in-memory collection, a snapshot or event payload, or new work inside the 20 Hz world…
Test-coverage and pin-quality auditor for World of ClaudeCraft. Use PROACTIVELY on any change that adds or modifies tests, or whose acceptance criteria claim test coverage (QA gates, phase packets, bug fixes). Goes deeper than the qa-checklist coverage category: verifies every claimed behavior has a DECISIVE assertion…