World of ClaudeCraft is a browser-based classic-style multiplayer online game with a persistent shared world that can also run locally or be controlled through a Python reinforcement-learning interface. Players can quest and raid in the online world, while developers can host it themselves and train AI agents to play. The catalogue skills, agents, instructions, hooks, and setting support workflows for interacting with and developing the game.
Borrowing it
Nothing to install: this file belongs to levy-street/world-of-claudecraft. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/levy-street/world-of-claudecraft/main/.claude/skills/file-issue/SKILL.mdgit clone --depth 1 https://github.com/levy-street/world-of-claudecraftWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/levy-street/world-of-claudecraft/file-issue)<a href="https://agentmods.dev/skills/levy-street/world-of-claudecraft/file-issue"><img src="https://agentmods.dev/badge/skills/levy-street/world-of-claudecraft/file-issue/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/levy-street/world-of-claudecraft/file-issue"><img src="https://agentmods.dev/badge/skills/levy-street/world-of-claudecraft/file-issue.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00104 | $0.01156 |
| Opus 5 | $0.00052 | $0.00578 |
| Sonnet 5 | $0.00021 | $0.00231 |
| Haiku 4.5 | $0.00010 | $0.00116 |
Grade A, and why
file-issue scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 124 lines — stays where its author put it; the contents beside it link to each section on GitHub.
File an issue (World of ClaudeCraft house style)
Turn a rough description, screenshot, or placeholder into a clean, professional GitHub
issue that matches how the maintainer writes them, then create it on the canonical repo.
Reference issues for the voice and shape: #1050 (feature/behavior) and #1051
(UI/UX bug with a screenshot section).
Voice and rules
- Plain, professional, calm. No marketing, no preamble, no AI voice.
- No em dashes, en dashes, or emojis anywhere in the title or body. Use commas, colons, parentheses, or "to" for ranges. (This repo bans them; do not introduce them.)
- Be specific and factual. Rewrite vague placeholder copy into concrete, testable statements. If a detail is unknown, leave a clearly marked HTML comment rather than guessing a fact.
- Title: short and descriptive, stating the problem (for example, "Unable to scroll the
world market UI on mobile"). A severity prefix ("Critical: ...") is optional and only
for genuinely high-severity issues, matching the maintainer's style in
#1050.
Step 1: Gather and classify
From the user's input work out:
- The core problem in one or two sentences.
- Whether it is a bug (something is broken) or a request (new or changed behavior). Bugs get Steps to reproduce plus Actual behavior; requests usually do not.
- Whether it is UI/UX related (visual, layout, HUD, mobile, input, rendering). Only UI/UX issues get the Screenshot section.
- Whether it is platform or device specific (mobile, landscape, a browser). If so, include an Environment section.
If the core problem or the expected behavior is genuinely unclear, ask one short clarifying question before drafting. Do not stall on details you can reasonably infer from a screenshot or the description, note inferred specifics back to the user instead.
Step 2: Draft the body
Use this section set. Include the core sections always; include the situational ones only when they apply. Keep each section tight.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 13d ago First seen · 124 lines · 104 tokens per session scan A a96d1f4a196d
file-issue is a skill published in the GitHub repository levy-street/world-of-claudecraft (2,251 stars, last pushed yesterday), licensed MIT. It adds 104 tokens to every session and 1,156 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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