world-of-claudecraft: Instructions file for Codex

AGENTS.md

world-of-claudecraft AGENTS.md is an instructions file for Codex, OpenCode from levy-street/world-of-claudecraft. It costs 990 tokens per session, scanned A, original, MIT.

Repository instructions for World of ClaudeCraft, a project with its own development rules and documentation. They tell a coding agent how to start safely, find the correct guidance, and prepare changes.

In plain words
What is it for?
Use it when changing code, tests, documentation, or the website in the World of ClaudeCraft repository.
Why use it?
They reduce the risk of editing the wrong branch, ignoring directory-specific rules, or overwriting unrelated work.

Instructions file for CodexOpenCode

Written for Codex and OpenCode: the file is AGENTS.md. Also seen: mentions CLAUDE.md; mentions subagents; mentions Codex.

This is levy-street/world-of-claudecraft's own configuration. It tells Codex and OpenCode how to work on world-of-claudecraft itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything world-of-claudecraft configures →

About the project

World of ClaudeCraft is a browser-based classic-style multiplayer online game with a persistent shared world that can also run locally or be controlled through a Python reinforcement-learning interface. Players can quest and raid in the online world, while developers can host it themselves and train AI agents to play. The catalogue skills, agents, instructions, hooks, and setting support workflows for interacting with and developing the game.

levy-street/world-of-claudecraft · 2,251 stars · on GitHub · worldofclaudecraft.com

Reuse

Borrowing it

Nothing to install: this file belongs to levy-street/world-of-claudecraft. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/levy-street/world-of-claudecraft/main/AGENTS.md
Clone the repo
git clone --depth 1 https://github.com/levy-street/world-of-claudecraft

Made for: Codex, OpenCode.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for world-of-claudecraft AGENTS.md

README.md
[![agentmods](https://agentmods.dev/badge/instructions/levy-street/world-of-claudecraft/agents-md/github.svg)](https://agentmods.dev/instructions/levy-street/world-of-claudecraft/agents-md)
Your own site
<a href="https://agentmods.dev/instructions/levy-street/world-of-claudecraft/agents-md"><img src="https://agentmods.dev/badge/instructions/levy-street/world-of-claudecraft/agents-md/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for world-of-claudecraft AGENTS.md

Your own site · 80×15
<a href="https://agentmods.dev/instructions/levy-street/world-of-claudecraft/agents-md"><img src="https://agentmods.dev/badge/instructions/levy-street/world-of-claudecraft/agents-md.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 990 This file is loaded in full into every session.
When invoked 990 The same file — it is already loaded in full.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00990 $0.00990
Opus 5 $0.00495 $0.00495
Sonnet 5 $0.00198 $0.00198
Haiku 4.5 $0.00099 $0.00099

Measured 13d ago against content hash f5921cfd1ef8, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

world-of-claudecraft AGENTS.md scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

AGENTS.md · 79 lines

How it starts

The opening of the file, as written. The whole thing — 79 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Codex entry point

This file owns Codex runtime behavior for World of ClaudeCraft. The root and directory-local CLAUDE.md files remain canonical for repository facts, architecture, hard invariants, conventions, commands, the default task workflow and deliverable contract, and the QA contract. Claude-specific model, memory, Workflow, slash-command, and agent-runtime instructions do not apply to Codex. Do not edit or replace the Claude setup unless the user explicitly asks for that work.

Start safely

  1. Run git status --short before edits and preserve unrelated user work.
  2. Follow the default task workflow in CLAUDE.md: base the work on the latest release/** branch, never main, and create a separate worktree for the task.
  3. Read the root CLAUDE.md in full. Before reading or changing files in a directory, read that directory's CLAUDE.md if it exists. Codex builds its instruction chain at session start, so opening a nested file does not load local guidance automatically.
  4. Use rg and targeted reads to discover the current shape. Follow existing code and tests instead of relying on remembered inventories or line numbers.

Never revert, discard, stage, commit, push, file an issue, post a review, or mutate a remote system unless the user authorized that action. If a commit is requested, stage only this task's files and follow the scoped Conventional Commit rule in CLAUDE.md.

Work effectively

  • Keep the main thread responsible for integration and final verification.
  • Parallelize bounded exploration, log analysis, and read-only reviews when useful. Give overlapping files one implementation owner and wait for every delegated task before reporting completion.
  • Treat subagent results as evidence to verify, not verdicts to relay unchanged.
  • Use the active session model and reasoning setting. Do not weaken acceptance criteria, tests, or review depth for a faster model. Route by task shape, not a hardcoded model: clear mechanical work can run fast, while ambiguous architecture and security work needs deeper reasoning.
  • Fetch current official documentation for external APIs and libraries. Do not write unstable interfaces from memory.
  • Prefer small modules, decisive tests, and existing seams. Do not add frameworks or abstractions without a concrete repository need.

Read the full file on GitHub · 79 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 79 lines · 990 tokens per session scan A f5921cfd1ef8

Subscribe to this mod's changes

world-of-claudecraft AGENTS.md is an instructions file published in the GitHub repository levy-street/world-of-claudecraft (2,251 stars, last pushed yesterday), licensed MIT. It adds 990 tokens to every session, about $0.0049 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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