A senior Unreal Engine development specialist covering C++, visual scripting, gameplay systems, particle effects, large-world loading, multiplayer synchronization, and advanced rendering. Unreal Engine is a tool for building games and interactive 3D applications.
An expert role for UX architecture, the work of organising screens, navigation, and user actions around what people need to accomplish. It covers user journeys, information structure, interaction choices, and usability checks.
A Chinese-language UX research agent that bases design decisions on user interviews, usability tests, competitor research, and data analysis. UX research studies how people use a product and where they encounter problems.
An XR development specialist for building virtual, augmented, and mixed-reality experiences with Unity, Unreal, or WebXR. It covers devices such as Meta Quest, PSVR2, HoloLens, and WebXR browsers.